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Posted By: pecanK. on 2011/7/31 10:14:04
Requirements : MorphOS 1.4 or higher but MorphOS 2.5 or higher recommended

This is another simple presentation of capabilities of the great programming language Hollywood from Airsoft Softwair. TeXtminator is a simple utility for text placing and real-time processing. It's aimed for programmers who need to put many texts on the screen in their programmes quickly and comfortably but it may be useful also for graphicians who need to put text in their pictures

Please read English_manual.html thoroughly before starting TeXtminator !!! If you don't you won't know what this is all about TeXtminator)

If you have any suggestions, complaints etc. feel free to contact me :

pecank@seznam.cz
pecanpug@centrum.cz

Download from aminet :

http://aminet.net/package/text/edit/TeXtminator
Posted By: stefkos. on 2011/7/28 1:07:31
Thanks, to Pawel, "Stefkos" Stefanski and Philip "Widelec" MaryjaƄski Free Heroes II arrived on MorphOS. For the game, in addition to the archive to the game , you need data from the original game for PC, it can be both demo and full version.
Posted By: takemehomegrandma. on 2011/7/21 23:40:33
Fab released OWB 1.13 today, containing these new features and updates: (Read more)
Posted By: ASiegel. on 2011/7/19 19:40:07

The MorphOS development team would like to announce that a new version of the MorphOS Software Development Kit 2 is now available. All developers who are interested to upgrade their existing MorphOS development infrastructure will need a computer running MorphOS 2.7 and at least 300 MB of free disk space.

The July 2011 release of the MorphOS SDK 2 includes the following changes:

  • GCC 4.4.5, 2.95.4
  • Fixed GCC 2.95.3 not to generate AltiVec code in C++ exceptions handling

You can download the MorphOS SDK 2 in our files section.

Posted By: hooligan. on 2011/7/6 15:26:47
The original Return to Castle Wolfenstein release, as well as the Special Edition and Platinum Edition releases of Return to Castle Wolfenstein are supported by the installer

Download links follow:
http://bigfoot.morphos-team.net/files/morphosrtcw.lha
http://bigfoot.morphos-team.net/files/morphosrtcw.readme

Source code is here:
http://bigfoot.morphos-team.net/files/morphosrtcw-src.readme
http://bigfoot.morphos-team.net/files/morphosrtcw-src.tar.bz2
Posted By: Develin. on 2011/7/6 15:19:57
OnyxSoft has released a software update!

ZoomIT v1.2 (68k, MOS, AROS, OS4) MUI-based magnify application. Changes:

- Added screenbar object, independent of the main window (MorphOS 2.x only).
- Added options to select window behaviour (Normal, Frontmost or Backdrop).
- Added option to make windows draggable or not.
- Added français translation (Thanks to Antoine 'Czeko' DUBOURG).
- Added deutsch translation (Thanks to Ingo 'analogkid' Schmitz).
- Compiled with GCC 4.4.5 (MorphOS only).
Posted By: Krashan. on 2011/7/6 10:42:18
Sudominator, a sudoku solver program, reached version 1.0. Sudominator features automatic solving and helps in manual solving. In this version visual cues for random hint and for verification of sudoku correctness have been added. Also support for system clipboard has been added (a sudoku can be copied and pasted as text in other applications). Available in the download section.
Posted By: Papiosaur. on 2011/7/5 4:11:01
RELEC and www.met-morphos.org are pleased to announce the results of the "Best Project AmigaOS4.x/MorphOS 2011".

For this classification, it was realized the sum of rankings for each project.
The winner is the one that got the fewest.
2 votes with only one choice have been declared void.

First with 69 points: AmiDARK_MOS-Engine, proposed by Frederic Cordier aka AmiDARK
Second with 71 points: ReginaRexx , proposed by Staf Verhaegen,
Third with 74 points: Universal Launch bar, proposed by Robert 'Phibrizzo' Krajcarz
Fourth with 116 points: KeHoSoftware , proposed by Achim Kern

Posted By: MDW. on 2011/6/27 3:59:36
Fortis 1.2 for MorphOS has been finished and released. Full version of the game available on Encore Games' website.


Posted By: Krashan. on 2011/6/21 13:31:20
MorphOS port of Lua scripting language has been customized to the system from the start. The next step done in version 0.5 is ipc.module acting as a gate between Lua and ARexx ports of applications. To say it short, with ipc.module one can send ARexx commands to applications from Lua scripts, and of course receive their results. A Lua version of known love.rx script from TVPaint has been included in the archive as a proof of concept. The module supports also interface to MorphOS shell using known ARexx "address command" idea. As all Lua scripts, those using ipc.module can be debugged with source level debugger LuaExplorador included in the archive available in the download section.