MapMasterDX can be used to create a background scene made up of individual blocks or tiles. This tool is useful for those interested in creating backgrounds for classic 2D games. Some example blocks and maps are included as well as a C source code example of how to use the mapfiles. This tool was written with the HuC compiler in mind to help in developing original PC Engine software but can also be used for any general purpose game or app that requires rectangular map data.
Download:
http://members.shaw.ca/realstar