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Posted By: Acill. on 2004/8/15 14:53:07
The big exhibition for classic computers and video games takes place for the seventh time this year. It is a tribute to the people, systems and games of yesteryear. The event has moved from Las Vegas to San Jose, CA, it takes place in the Convention Center, located downtown San Jose, and is therefore much bigger than the previous years.

More than 60 celebrities that played important roles in development of computers and games in the past 25 years are on the guest list. CGE is open to the public and gamers of all ages are welcome. http://www.cgexpo.com/
Posted By: Targhan. on 2004/8/13 14:39:48
SpaceStation Skin Available

After many discussions in the forums, Warface (Emeric SH) has released the SpaceStation Skin for all to enjoy.
Posted By: timofonic. on 2004/8/13 13:57:56
Nova Design has started an eBay auction to sell Aladdin 4D source code and rights:

"The winning bidder will acquire the entire rights to Aladdin 4D. They are even welcome to the remaining stock of Amiga packages which can be shipped to them at their expense otherwise Nova Design will simply liquidate these to a discount distributor. Nova Design will turn over all rights and intellectual property pertaining to Aladdin 4D following payment."
Posted By: LT56. on 2004/8/12 13:24:36
12.8.2004

e.p.i.c. interactive at Games Convention in Leipzig

One of europes largest events for the gaming industry is held 19.-22. of August in Leipzig/Germany. E.p.i.c. interactive will again be present at the show at the stand of our partner company Magnussoft. You will find us in Exhibition centre 3, Stand B10. We will present old and brand new titles on different machines (Apple Macintosh, Linux, and Pegasos). We will be happy to meet you there.
Posted By: timofonic. on 2004/8/11 13:53:34
OpenGL 2.0 has now been formally launched at the SIGGRAPH 2004 industry tradeshow in Los Angeles ( August 10, 2004 ).

OpenGL 2.0 is completely backward compatible with the previous versions of OpenGL.

About OpenGL: It's an idenpendant platform and open ( as the name describes ) 2D and 3D standard introduced by SGI in 1992, It's widely used, supported on a very wide variety of platforms and It has more than 60 hardware developer licenses.

Click on Read more for read about new features on OpenGL 2.0