Diablo port for MorphOS?
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Solo_Kazuki
    Posts: 118 from 2006/7/24
    From: Universe:Milky...
    Hello

    There's Diablo port source code on GitHub:

    https://github.com/diasurgical/devilutionX

    Is there possibility to port this for MorphOS?
  • »02.07.19 - 07:47
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  • Order of the Butterfly
    Order of the Butterfly
    beworld
    Posts: 266 from 2010/2/10
    From: FRANCE
    Yes cool.... but need SDL 2.... snifffff
    PowerMac 2.7ghz MOS 3.10
    PowerBook 1.5Ghz MOS 3.10
    My MOS ports
  • »02.07.19 - 11:37
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  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4856 from 2009/1/28
    From: Delaware, USA
    Quote:

    beworld wrote:
    Yes cool.... but need SDL 2.... snifffff


    Yes, progress on SDL 2 for MorphOS appears to be stagnant.
    "Never attribute to malice what can more readily explained by incompetence"
  • »04.07.19 - 02:01
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    amigadave
    Posts: 2606 from 2006/3/21
    From: Lake Arrowhead...
    Quote:

    Jim wrote:
    Yes, progress on SDL 2 for MorphOS appears to be stagnant.



    And who is (or was) working on SDL 2 support for MorphOS? How can we help restart progress on getting SDL 2 support for MorphOS? I guess this goes back to the question "how do we get more new developers interested in working on, and creating software for, MorphOS"?

    Seems to me that having a list of what tools are available to aid development for MorphOS software, as well as a list of projects currently "in progress", would be helpful to existing and prospective MorphOS programmers. Maybe such a list is already available, and I just don't know where to find it? Aminet? Papiosaur's website?

    [ Edited by amigadave 04.07.2019 - 04:59 ]
    MorphOS - The best Next Gen Amiga choice.
  • »04.07.19 - 12:59
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  • Order of the Butterfly
    Order of the Butterfly
    beworld
    Posts: 266 from 2010/2/10
    From: FRANCE
    SDL 2 port is not only a classic port ....
    3D/2D OpenGL etc....
    PowerMac 2.7ghz MOS 3.10
    PowerBook 1.5Ghz MOS 3.10
    My MOS ports
  • »06.07.19 - 11:45
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  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4856 from 2009/1/28
    From: Delaware, USA
    Quote:

    beworld wrote:
    SDL 2 port is not only a classic port ....
    3D/2D OpenGL etc....


    Better OpenGL support would be a plus.
    "Never attribute to malice what can more readily explained by incompetence"
  • »09.07.19 - 22:20
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  • Order of the Butterfly
    Order of the Butterfly
    polluks
    Posts: 438 from 2007/10/23
    From: Gelsenkirchen,...
    A native port, pretty cool :)
    Pegasos II G4: MorphOS 3.9, Zalman M220W · iMac G5 12,1
    Power Mac G3: OSX 10.3 · PowerBook 5,8: OSX 10.5, MorphOS 3.11
  • »16.07.19 - 22:54
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Solo_Kazuki
    Posts: 118 from 2006/7/24
    From: Universe:Milky...
    68k port of Diablo...

    https://www.youtube.com/watch?v=V_vyG7qKg9A
  • »17.08.19 - 22:49
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  • Order of the Butterfly
    Order of the Butterfly
    beworld
    Posts: 266 from 2010/2/10
    From: FRANCE
    i try to compile this :
    https://github.com/AmigaPorts/devilutionX
    PowerMac 2.7ghz MOS 3.10
    PowerBook 1.5Ghz MOS 3.10
    My MOS ports
  • »18.08.19 - 07:46
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  • Butterfly
    Butterfly
    Samurai_Crow
    Posts: 97 from 2009/12/10
    From: Colorado, USA
    The 68k fix is mainly an endian fix that uses SDL 1.2 so it should compile for MorphOS once that's done.
  • »18.08.19 - 15:46
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  • Order of the Butterfly
    Order of the Butterfly
    beworld
    Posts: 266 from 2010/2/10
    From: FRANCE
    i compile it but it's crash... Arff.... :(

    Someone else might try ?

    [ Edité par beworld 18.08.2019 - 19:35 ]
    PowerMac 2.7ghz MOS 3.10
    PowerBook 1.5Ghz MOS 3.10
    My MOS ports
  • »18.08.19 - 18:34
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  • Butterfly
    Butterfly
    Samurai_Crow
    Posts: 97 from 2009/12/10
    From: Colorado, USA
    @beworld
    The big-endian fix is being done for 68060 based Amigas but should work on PPC once complete and recompiled. It isn't complete yet.

    [ Edited by Samurai_Crow 18.08.2019 - 12:40 ]
  • »18.08.19 - 19:39
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  • Just looking around
    Marlon
    Posts: 10 from 2018/2/9
    From: Sweden
    Hi! I'm working on the DevilutionX port. It should compile for MorphOS out of the box. I have so far made it work and run on WarpOS, AmigaOS3, Linux PPC-EB, and kas1e made it run on AmigaOS4 by simply recompiling it for OS4.

    Since WarpUP binaries can run on MorphOS, you can try this one: https://dl.amigadev.com/devilutionx-warpup-elf

    // Marlon @ AmigaDev.com Team
  • »21.08.19 - 01:45
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    NewSense
    Posts: 800 from 2012/11/10
    From: Manchester, UK/GB
    Using the weblink the file just loads into the browser page, and as the file doesn't seem to have an extension it's tricky to get MIME to recognise what to do with it otherwise, unless someone else knows better? :-?
    MacMini 1.5GHz,10,2,64MB VRAM,1GB RAM,Airport, Bluetooth,A1016 Keyboard,T-RB22 Mouse,DVD-RW-DL+CD-RW,Iomega MiniMax,Belkin 6 port 3 x Firewire/3 x USB2,MorphOS 3.11,Mac OSX 10.4/10.5,A1138+A1139 PwrBk MOS v3.11,Model 5,8/5,9, & PowerMac G5 2.3GHz (DP)
  • »21.08.19 - 06:46
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  • Order of the Butterfly
    Order of the Butterfly
    BSzili
    Posts: 484 from 2012/6/8
    From: Hungary
    As he said it's an executable.
    I see the jimmies have been rustled.
  • »21.08.19 - 07:43
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    NewSense
    Posts: 800 from 2012/11/10
    From: Manchester, UK/GB
    @ BSzili - I knew it's an executable, it was just that typing/pasting the link as a URL just loaded the file as a webpage view

    @ Andreas_Wolf - that's what I should have done - create the link, or probably what Marlon could have done to make it simple to access - so it could be right clicked on to save the file with the "Download Linked File" option - thanks Andreas, I was tired last night/morning and my thought process wasn't firing on all cylinders - not the 1st time ! 8-D
    MacMini 1.5GHz,10,2,64MB VRAM,1GB RAM,Airport, Bluetooth,A1016 Keyboard,T-RB22 Mouse,DVD-RW-DL+CD-RW,Iomega MiniMax,Belkin 6 port 3 x Firewire/3 x USB2,MorphOS 3.11,Mac OSX 10.4/10.5,A1138+A1139 PwrBk MOS v3.11,Model 5,8/5,9, & PowerMac G5 2.3GHz (DP)
  • »21.08.19 - 23:35
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  • Order of the Butterfly
    Order of the Butterfly
    Tom01
    Posts: 162 from 2009/9/20
    I have downloaded it with wget.
  • »22.08.19 - 17:14
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  • jPV
  • Paladin of the Pegasos
    Paladin of the Pegasos
    jPV
    Posts: 1541 from 2003/2/24
    From: po-RNO
    Quote:

    NewSense wrote:
    Using the weblink the file just loads into the browser page, and as the file doesn't seem to have an extension it's tricky to get MIME to recognise what to do with it otherwise, unless someone else knows better? :-?

    In these cases you can select "Project -> Save as HTML..." in OWB and remove the .html extension from the filename, and you have a perfectly working binary file in the location you saved it.

    Useful to know if you get the link from other sources (e-mail, IRC, etc) or when you can't right-click the link :)


    [ Edited by jPV 23.08.2019 - 18:33 ]
  • »23.08.19 - 16:31
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    redrumloa
    Posts: 1339 from 2003/4/13
    Why not just use 68k Mac emulation? Heck, original Diablo 1 and 2 run GREAT on my Amiga 500 with Vampire v2. It would absolutely crush on a Power Mac.
  • »23.08.19 - 17:00
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