ARM for the future?
  • Jim
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    Jim
    Posts: 4977 from 2009/1/28
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    >That's called product line evolution ;-)

    Product evolution I first heard mention of here, thanks to your tireless investigations.
    At the time you first mentioned this, I thought no ******* way.
    I've got to stop being surprised when you correctly intuit something. You don't speculate or predicate. You make some very accurate analysis.

    I wonder how this will affect Power's use in consumer oriented products.
    Do you think we might see a return to the desktop or use in devices like the PS4?
    "Never attribute to malice what can more readily explained by incompetence"
  • »02.06.11 - 02:57
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
    From: Germany
    > I wonder how this will affect Power's use in consumer oriented products.

    Probably not that much, assuming you mean IBM POWER here. Non-trimmed POWER will never be in any consumer product, no matter if with or without SPEs. The rumour article I quoted says that Sony wants to use the PS4's Cell also in notebooks and in TVs. So if this new Cell is going to have a trimmed POWER core and will be in notebooks and TVs then that would mean (some) usage in consumer oriented products. But as you might have noticed, these are no less then three ifs: 1. Will the PS4 really use a Cell? 2. If it'll use a Cell, will its PPE really be derived from POWER? 3. If it's a Cell with a POWER(-derived) PPE, will it really be used in notebooks and TVs?

    > Do you think we might see a return to the desktop

    No, not in a scale that would generally be understood as a return (to what we had with the POWER4-derived PPC970).

    > or use in devices like the PS4?

    Yes, I think a new Cell in the PS4 might have a trimmed POWER PPE. But that's really just speculation.
  • »02.06.11 - 03:51
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  • Jim
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    Jim
    Posts: 4977 from 2009/1/28
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    >The rumour article I quoted says that Sony wants to use the PS4's Cell also in notebooks and in TVs. So if this new Cell is going to have a trimmed POWER core and will be in notebooks and TVs then that would mean (some) usage in consumer oriented products. But as you might have noticed, these are no less then three ifs: 1. Will the PS4 really use a Cell? 2. If it'll use a Cell, will its PPE really be derived from POWER? 3. If it's a Cell with a POWER(-derived) PPE, will it really be used in notebooks and TVs?

    Sony has made statements that might be interpreted as indicating that the design would be more evolutionary (rather then revolutionary). As such a Cell seems likely. But a Power derived Cell is a complete unknown. Therefore, whatever else they use it in could but may not be Power related.


    >> Do you think we might see a return to the desktop

    >No, not in a scale that would generally be understood as a return (to what we had with the POWER4-derived PPC970).

    But Sony's potential use in computing devices would be, at least, a small return.

    >> or use in devices like the PS4?

    >Yes, I think a new Cell in the PS4 might have a trimmed POWER PPE. But that's really just speculation.

    I'm beginning to get that impression as well. Considering the timel ine mentioned for introduction, the next Cell processor used in the PS4 could easily benefit from IBM's developments.
    "Never attribute to malice what can more readily explained by incompetence"
  • »02.06.11 - 04:27
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > a Power derived Cell is a complete unknown.

    True, assuming you refer to real products and assuming you mean POWER here, not Power ISA in general. As we established before in this thread, both the PowerXCell 32ii and PowerXCell 32iv were suspected to come with PPEs derived from POWER7.

    > Sony's potential use in computing devices would be, at least, a small return.

    Only if such new Cell with POWER-derived PPE is going to act as the CPU of (at least some of) Sony's future notebooks. As you may remember, when Toshiba was said to have Cell technology in their notebooks all they eventually released were some models in their Qosmio line with the SpursEngine (i.e. only SPEs, no PPE) acting as a video coprocessor chip for the x86 CPU. We'd have to see if Sony's ambitions in that regard would be more serious or if they would replicate Toshiba's way regarding notebooks containing technology based on a new Cell.

    > the next Cell processor used in the PS4 could easily benefit from IBM's developments.

    That's a given, no matter if the new Cell's PPE will be derived from IBM POWER or be any other Power Architecture compliant core developed by IBM. One of those two options would be realized for a new Cell for sure.
  • »02.06.11 - 13:22
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  • Order of the Butterfly
    Order of the Butterfly
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    Posts: 365 from 2003/3/28
    Just to be different, I'll say something on-topic (-:

    It was computex this week and a load of ARMs were launched, confirmed or shown off.

    TI announced a new OMAP with dual core 1.8GHz Cortex-A9s
    Nvidia were showing off their Kal-el quad core A9 chip.
    Qualcomm are sampling their new chip soon, it's another dual core but it goes up to 2.5 GHz. It's also a new microarchitecture - There's very little details but given their claims it sounds like it'll be something similar to the Cortex-A15.

    Currently the A9 is in PPC G4 territory performance wise.
    The 1.8GHz A9s should put them up against the G5s and it looks like ARM beating all the G5s could be maybe only a year away.

    Then there's Nvidia's project Denver at the end of next year which sounds like it'll be more in the range of current desktops.

    It's gonna get very interesting in the next year or so...
  • »04.06.11 - 00:43
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > Qualcomm are sampling their new chip soon, it's another dual core
    > but it goes up to 2.5 GHz. It's also a new microarchitecture

    Nice. Three days before that announcement I had just been talking about Krait having been announced for sampling for Q2/2011 right here in this thread.

    > it sounds like it'll be something similar to the Cortex-A15.

    At least regarding Dhrystone performance it's estimated to be a bit below (estimated) Cortex-A15 performance.

    > Currently the A9 is in PPC G4 territory performance wise.

    G4 exists between 350 MHz and 1.7 GHz (2.0 GHz overclocked), which means a factor of about 5 to 6 from slowest to fastest, so I think you should specify your statement a bit more. So which clock rate in G4 do you think a 1.2 GHz (which I think is the current max) Cortex-A9 roughly resembles performance-wise? After all, beating a 350 MHz G4 would be a no-brainer even for Cortex-A8 ;-)

    > The 1.8GHz A9s should put them up against the G5s

    That's a bold theory. I think it should be hard for a 1.8 GHz Cortex-A9 to beat even a 1.6 GHz G5 (the slowest of the bunch) let alone a faster one performance-wise.

    > it looks like ARM beating all the G5s could be maybe only a year away.

    Beating a 2.5 or even 2.7 GHz G5 with a 2.0 GHz Cortex-A9 is definately not possible. First Cortex-A15 based chips are minimum 1.5 years away.
  • »04.06.11 - 02:50
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  • Jim
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    Jim
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    So we've got a couple of years before ARM reaches the processing power of CPUs we are currently targeting?
    A 1.8 Ghz A9 still sounds interesting. With built in GPUs, these SoCs are usually pretty low cost.
    "Never attribute to malice what can more readily explained by incompetence"
  • »04.06.11 - 03:08
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > Power's use in consumer oriented products

    Not about a new Cell, but this started circulating 5 days ago:

    http://img12.imageshack.us/img12/1228/prcspec13iu.jpg
  • »04.06.11 - 17:27
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  • Jim
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    Jim
    Posts: 4977 from 2009/1/28
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    Andreas_Wolf,

    Multi-core Power6? Wow! How accurate do you think that document is?
    Could it really be a Nintendo internal document or just an elaborate fake?
    "Never attribute to malice what can more readily explained by incompetence"
  • »04.06.11 - 17:46
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > Multi-core Power6?

    I think that would be more like "POWER6-derived", in a "trimmed down" (except for the number of cores as POWER6 is dual-core only) sense.

    > How accurate do you think that document is? Could it really
    > be a Nintendo internal document or just an elaborate fake?

    I really don't know. This spec sheet has been heavily discussed since it emerged and it's far from being undisputed. We'll know for sure in a few days I guess.
  • »04.06.11 - 17:54
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  • Order of the Butterfly
    Order of the Butterfly
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    Posts: 365 from 2003/3/28
    Quote:

    Multi-core Power6? Wow! How accurate do you think that document is?


    If it was POWER6 based it would not really be a POWER6 in any meaningful way. POWER6 added all sorts of on-chip stuff that is completely useless for a console.

    I think it's more likely to be based on the A2 used in the wire-speed chip, the A2 appears to be based on the PPE from Cell / Xenon.

    POWER6 is better on general purpose stuff than the PPE but that's not very important in games.

    The FLOPS numbers are weird, it works out at 12.7 instructions per cycle. Rather more likely is a slightly different clock speed. At 3.66GHz it works out to be 12 instructions per cycle - the same as the PPE.

    The double precision FLOPS are the same but why on earth would you want such DP power in a console?

    Rest of it sounds fairly plausible.
  • »04.06.11 - 20:27
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  • Order of the Butterfly
    Order of the Butterfly
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    Posts: 365 from 2003/3/28
    Quote:

    G4 exists between 350 MHz and 1.7 GHz (2.0 GHz overclocked), which means a factor of about 5 to 6 from slowest to fastest, so I think you should specify your statement a bit more. So which clock rate in G4 do you think a 1.2 GHz (which I think is the current max) Cortex-A9 roughly resembles performance-wise? After all, beating a 350 MHz G4 would be a no-brainer even for Cortex-A8 ;-)



    I believe they're quite similar clock for clock. However it'll very much depend on the implementation. A9s tend to have bigger caches and faster memory than the G4s ever had.

    Quote:

    > The 1.8GHz A9s should put them up against the G5s

    That's a bold theory. I think it should be hard for a 1.8 GHz Cortex-A9 to beat even a 1.6 GHz G5 (the slowest of the bunch) let alone a faster one performance-wise.


    I meant the lower range of the G5s but remember the G4 was faster per clock than the G5.

    Quote:

    Beating a 2.5 or even 2.7 GHz G5 with a 2.0 GHz Cortex-A9 is definately not possible.


    Sure, what I meant was the Qualcomm chip at 2.5GHz. It's sampling now so should be a year (or less) away. It could get close or beat the G5s.

    OTOH It looks like Nvidia's "Project Denver" should blow any G5 clean into next week.

    BTW most (or all?) ARMs are mode on low power (LP) or general purpose (GP) silicon processes. Nobody makes them on a High Performance process. If they did, clock rates would soar. With all the talk of servers I wonder will anyone actually do that.
  • »04.06.11 - 21:18
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > If it was POWER6 based it would not really be a POWER6 in
    > any meaningful way. POWER6 added all sorts of on-chip stuff
    > that is completely useless for a console.

    The spec listing might refer to a custom-built chip with cores derived from the cores of the POWER6 chip so that POWER6's all sorts of on-chip stuff wouldn't play any role anyway.

    > the A2 appears to be based on the PPE from Cell / Xenon.

    Btw, does the A2 have AltiVec/VMX?

    > why on earth would you want such DP power in a console?

    Probably for the same reasons Cell's PPE and Xenon's core also have this DP power per clock and core ;-)
  • »04.06.11 - 23:02
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > I believe they're quite similar clock for clock.

    Okay, so accordingly G4 above 1.2 GHz should still be faster than current Cortex-A9.

    > A9s tend to have bigger caches and faster memory than the G4s ever had.

    Faster memory bus yes, but bigger caches than G4s ever had? While the core is specified by ARM for up to 4 MiB L2 cache I couldn't find any actually existing Cortex-A9 with more than 1 MiB L2 cache. MPC7448 has 1 MiB L2 as well. MPC745x has less L2 but can have L3, e.g. MPC7457 has 512 KiB L2 and up to 2 MiB L3.

    > I meant the lower range of the G5s

    That's what I referred to with "1.6 GHz G5 (the slowest of the bunch)" as that is the very bottom of the G5 range. I still doubt that a 1.8 GHz Cortex-A9 would beat it.

    > remember the G4 was faster per clock than the G5.

    I don't think that's generally true except for AltiVec/VMX code.

    > what I meant was the Qualcomm chip at 2.5GHz.

    Ah okay, so that was a misunderstanding from my side, sorry. A 2.5 GHz Krait could possibly beat a 2.5 to 2.7 GHz G5, yes.

    > It's sampling now so should be a year (or less) away.

    I'm not sure Krait based chips are really sampling at 2.5 GHz already. Some sources say the MSM8960 will only clock up to 1.2 GHz and it will take until the APQ8064 to actually reach 2.5 GHz:

    http://www.electronista.com/articles/11/06/02/qualcomm.dual..and.quad.core.processors.inbound/

    > It looks like Nvidia's "Project Denver" should blow any G5 clean into next week.

    Sure but that's even further away than Cortex-A15.
  • »05.06.11 - 00:48
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  • Order of the Butterfly
    Order of the Butterfly
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    Quote:

    Btw, does the A2 have AltiVec/VMX?


    Don't know but they could always add it.

    Quote:

    > why on earth would you want such DP power in a console?

    Probably for the same reasons Cell's PPE and Xenon's core also have this DP power per clock and core ;-)


    IIRC the PPE could do 2 Double Precision instructions per cycle. According to these numbers this core can do 7! The only PPC I know of that can do that is POWER7 (it can do 8 actually).

    IIRC some of the PPCs used by Nintendo are standard parts with enhanced vector units.
    I wonder could this be something like a set of A2s with a POWER7 style vector units bolted on the side. That makes a lot more sense.
  • »07.06.11 - 23:33
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    Update:

    >>> this started circulating 5 days ago:
    >>> http://img12.imageshack.us/img12/1228/prcspec13iu.jpg

    >> How accurate do you think that document is? Could it really
    >> be a Nintendo internal document or just an elaborate fake?

    > We'll know for sure in a few days I guess.

    We now know that this sheet must be hoax as it talks about a "32nm process" whereas IBM has to say:

    "IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter)."
    http://www-03.ibm.com/press/us/en/pressrelease/34683.wss

    No information on core count (just "multi-core") or frequency, unfortunately. And Nintendo doesn't reveal any better info either:

    "CPU: IBM Power®-based multi-core microprocessor."
    http://e3.nintendo.com/hw/#about

    So let's wait and see if the older triple-core rumour turns out true.
  • »08.06.11 - 00:19
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    >> does the A2 have AltiVec/VMX?

    > Don't know but they could always add it.

    Yes, of course they could, but what I would like to know is whether IBM's stock A2 core (as used in the PowerEN and Power BQC chips) has it. I ask because I've read conflicting third party statements on that matter (and no statement by IBM itself).

    > IIRC some of the PPCs used by Nintendo are standard parts with
    > enhanced vector units.

    Yes, Gekko is PPC750CXe plus custom vector unit, and Broadway is PPC750CL (which already includes the same vector unit).

    > I wonder could this be something like a set of A2s with a
    > POWER7 style vector units bolted on the side.

    With "POWER7 style vector units" you mean VSX? Thing is Nintendo claims the Wii U to be backwards compatible to Wii. Assuming there's no real emulation involved this means the vector unit of the new CPU must be either identical to or a superset of Broadway's vector unit. This would rule out VSX (as well as any other standard vector unit like AltiVec/VMX). On the other hand, there could always be more than one, but I doubt it ;-)
  • »08.06.11 - 01:13
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    takemehomegrandma
    Posts: 2720 from 2003/2/24
    @minator

    ARM for the future!

    :-)
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »08.06.11 - 08:11
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  • Jim
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    Jim
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    @ takemehomegrandma

    If these specs are even close to accurate, this new PPC is much more powerful then any announced ARM.
    "Never attribute to malice what can more readily explained by incompetence"
  • »09.06.11 - 10:39
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > If these specs are even close to accurate

    What specs? I don't think we have any for this Power Architecture chip yet, except that it has more than one core and is manufactured in a rather conservative build process. Or did I miss anything? Or do you refer to the debunked hoax spec sheet here?
  • »09.06.11 - 11:31
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  • Order of the Butterfly
    Order of the Butterfly
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    Posts: 365 from 2003/3/28
    Quote:

    except that it has more than one core and is manufactured in a rather conservative build process.


    Only high performance high end stuff tends gets built on the latest nodes. The high volume and especially low cost stuff is usually a generation behind. Everyone does this, even Intel.

    It's also easier to build something new on an existing proved process than build it on a newer ramping process. You'll probably find it'll move to 32 or (more likely) 28 nm once they've ramped properly.

    Quote:

    Or do you refer to the debunked hoax spec sheet here?


    Some of it is clearly wrong, but some (e.g. eDRAM) is clearly correct.
    It's not that adventurous anyway, the important number - single precision floating point - is lower than the PS3's Cell.
  • »10.06.11 - 00:35
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    Andreas_Wolf
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    > Some of it is clearly wrong, but some (e.g. eDRAM) is clearly correct.

    If some of it is wrong the spec sheet as such is wrong and can't be a genuine Nintendo spec sheet I think. Should some details match however I'd regard it as coincidences or educated guesses by the hoaxer at best.
  • »10.06.11 - 01:47
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  • Yokemate of Keyboards
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    Andreas_Wolf
    Posts: 12079 from 2003/5/22
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    > Key technical features of Freescale's newly announced i.MX6 CPU's include:
    > [...]
    > - Multistream-capable HD video engine delivering 1080p60 decode,
    > 1080p30 encode and 3D video playback in HD
    > - Exceptional 3D graphics performance with quad shaders for up to 200 MTPS
    > - Separate 2D and vertex acceleration engines for uncompromised user
    > interface experiences

    Vendor of the GPU cores announced two months ago:

    http://www.vivantecorp.com/fsl.html
  • »22.06.11 - 16:45
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    takemehomegrandma
    Posts: 2720 from 2003/2/24
    From Freescale FTF:

    Freescale Demonstrates Breakthrough Quad-Core ARM(R) Applications Processor

    "Freescale Semiconductor (NYSE: FSL) kicked off the 2011 Freescale Technology Forum Americas in high energy fashion today by demonstrating one of the industry's highest-performance quad-core applications processors. The forum's opening keynote presentation featured a live demonstration presenting the multimedia capabilities of Freescale's i.MX 6Quad applications processor."

    http://media.freescale.com/phoenix.zhtml?c=196520&p=irol-newsArticle&ID=1576641&highlight=

    Edit:
    Video of this 7 days old silicon here: http://www.youtube.com/watch?v=p0lkZlDTq8Q

    :-)

    [ Edited by takemehomegrandma 22.06.2011 - 18:55 ]
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »22.06.11 - 17:26
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    Andreas_Wolf
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    > I actually think my Efika MX would kick at least Sam440's butt.

    Found some NBench figures of both to compare.

    Efika MX: http://www.powerdeveloper.org/forums/viewtopic.php?p=14836#14836
    Sam440: http://amigadev.free.fr/powerpc/nbench.html

    Result scores (for 800 MHz each):

    Efika MX:
    - MEMORY: 4.87
    - INTEGER: 5.15
    - FLOATING-POINT: 1.22

    Sam440 (scaled from 553 MHz | scaled from 667 MHz):
    - MEMORY: 2.54 | 2.52
    - INTEGER: 5.13 | 4.46
    - FLOATING-POINT: 3.56 | 3.56
  • »28.06.11 - 03:11
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