Yokemate of Keyboards
Posts: 2720 from 2003/2/24
Quote:
kamelito wrote:
No offence here but Morphos, Aros and OS4 wouldn't have been possible without the hard work of Amiga/CBM.
Since those (in the beginning) were reimplementations of Commodore's OS this is true in a general sense; without Commodore there would have been nothing to reimplement.
But when it comes to MorphOS and AROS, the well documented 3.1 API is the only direct connection, only OS4 re-used the actual Commodore 3.1 code.
Regarding the amount of "hard work of Commodore", this is very far from the accumulated hard work the MorphOS Team (with contributions and licensed SW) put into MorphOS 3.9, Commodores 3.1 is trivial in comparison! While the MorphOS Team in the beginning recreated the same 3.1 level OS on their own (meaning about the same level of work load as Commodore, documentation aside), this has been tremendously extended by USB, RTG, RTA, printing system, new memory system, new file systems, MUI, the Ambient, Reggae, "NG" DOS, 3D GFX, Networking, WiFi, Shell, the Radeon drivers (and a lot of other drivers), and support for more than 80 HW systems, including lots of laptops, for whitch new technology has been developed that not yet exists on other "NG" systems, like battery/power management, CPU throtteling, multi finger/gesture trackpad support, etc, etc, etc. All this and more (and it is *a lot*) makes MorphOS its own OS, on its own merits! The 3.1 (API) was merely a starting point a long, looong time ago, and the accumulated man-hours of work that Commodore put into their OS during its entire life time are ridiculously few compared to the accumulated man-hours that has been put into MorphOS 3.9. The Workbench 3.1 floppies were nothing in comparison. Obviously.
That's why people find it offending when Hyperion comes with their ridiculous claims that "MorphOS is illegal" FUD BS.
[ Edited by takemehomegrandma 17.09.2015 - 16:03 ]MorphOS is Amiga
done right! MorphOS NG will be AROS
done right!