THAT could sell Pegasos ;)
  • Order of the Butterfly
    Order of the Butterfly
    Posts: 199 from 2004/2/9
    I'm reading all the post and some ideas are good.
    IMHO what could sell Pegasos is to be able with Morphos to do all you can do with a PC or a MAC. Good browers, Mailer, Office compatible suite, media center, TCP IP...
    When all those development will be achieve and tested, it will be possible to get some interest from basic users. Don't forget that most of people are using Windows and they won't switch to another platform or OS until they can do all they are doing today.
    AFAIK most of pegasos user still use another computer for specific applications.
    When all features will be implemented on Mos, the interest will grow by itself :-)
  • »16.07.04 - 11:37
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Zylesea
    Posts: 2057 from 2003/6/4
    Quote:


    Leo wrote:

    Amiga brand won't sell ANYTHING anymore...

    On the other hand old-time Amiga hits can sell a lot...

    About the 2nd point: I'm not talking about emulating... If you read correctly, I'm talking about two things:

    .Beast (or whatever) based on original graphics and sounds
    .NEW Beast using today technology: Radeon/voodoo graphics, maybe 3D ?, Alpha blending, 16bit soundtrack...

    The goal is to:

    .Sell Pegasos/MorphOS
    .Give interest in Pegasos/MorphOS
    .Give a reason for people to buy AND (unlike today) use Pegasos/MorphOS
    .Take over the World ;) (nah: just kidding ;))

    Leo.


    I understand quite well that your didn't ment emulating. I dind't meant that either (just reread my post). It's just that pushing the Pegasos into the retro corner is not too good IMO.
    And if you say the Amiga brand won't sell anything, so the Beast will not either...

    To conclude my statements: It is for sure that some nice games will have a positive effect to the Pegasos market. But some game would just be another some game...
    Even one or two decent jump'n'runs will not bring many customers to the Peg. Really.
    There is some more needed. Reread my previous posts. The HW must be available, MOS 1.5 (i.e. an enhanced MOS) must be available and some standard applications (office, net). Everything else is a nice idea but will have no real success.
    If the above is done then it's surely nice to put a BeastNG into the Superbundle. But it will not be the major selling point.
    --
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    Whenever you're sad just remember the world is 4.543 billion years old and you somehow managed to exist at the same time as David Bowie.
    ...and Matthias , my friend - RIP
  • »16.07.04 - 11:37
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  • Leo
  • Order of the Butterfly
    Order of the Butterfly
    Leo
    Posts: 419 from 2003/8/18
    >But some game would just be another some game...

    Another 3 year old PC port would just be another game...
    BeastNG would be "just another game"...

    That's the difference.

    MorphOS need KILLER apps...

    I think a beastNG (or whatever) could be one of those.

    @Tapero: You can already do on a Mac or on a PC/Linux what you can do on Windows... Does it make people go for Apple or Linux instead of Windows ?

    Leo.
    Nothing hurts a project more than developers not taking the time to let their community know what is going on.
  • »16.07.04 - 14:45
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  • Order of the Butterfly
    Order of the Butterfly
    Frostwork
    Posts: 302 from 2003/4/18
    Hi!
    There is a "work in process" of a revival of Ambermoon, called "Amberworld" on sourceforge...
    (http://amberworld.sourceforge.net/ambrwrld.htm)
    THIS project should be supported from MOS-side, as Ambermoon was/is/will be the best
    role-playing game EVER.....
    Anyway waiting for epic-interactive's "Divine divinity".....
    bye
    frostwork
  • »16.07.04 - 15:51
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  • Leo
  • Order of the Butterfly
    Order of the Butterfly
    Leo
    Posts: 419 from 2003/8/18
    I think you can wait...

    Leo.
    Nothing hurts a project more than developers not taking the time to let their community know what is going on.
  • »16.07.04 - 17:18
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    Ambermoon looks cool cant wait to see it done
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »16.07.04 - 17:57
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  • Order of the Butterfly
    Order of the Butterfly
    Frostwork
    Posts: 302 from 2003/4/18
    Hi!
    @leo

    What should I wait for? I didn't say it has to be finished today!
    Sorry I don't want to be inpolite, but I don't know exactly what you mean...

    @poundsmack

    YES, it ROCKS! Bad luck the original verison doesn't work on my CD32....
    I'm too tired to boot up my A4000 for playing it....
    (OK, a game worth playing, is a game worth waiting, but I prefer
    waiting for Amberworld on Peg)
  • »16.07.04 - 20:45
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    DethKnight
    Posts: 139 from 2003/6/24
    From: Central USA
    Quote:

    I dont mind doing the rest of the work but understanding MUI.. blah.

    I would just like to *second* that opinion
    I am ; therefore you are
  • »16.07.04 - 23:49
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    why is MUI so hard to understant...what makes it any harder than say GTk or QT
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »17.07.04 - 00:10
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  • Leo
  • Order of the Butterfly
    Order of the Butterfly
    Leo
    Posts: 419 from 2003/8/18
    I meant you could be waiting... forever... If I'm clear enough...
    Nothing hurts a project more than developers not taking the time to let their community know what is going on.
  • »17.07.04 - 01:28
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  • MorphOS Developer
    itix
    Posts: 1520 from 2003/2/24
    From: Finland
    MUI is very easy to understand! But you must understand how BOOPSI works :-)
    1 + 1 = 3 with very large values of 1
  • »17.07.04 - 01:31
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    DethKnight
    Posts: 139 from 2003/6/24
    From: Central USA
    Quote:

    why is MUI so hard to understant...what makes it any harder than say GTk or QT


    imho, ianap so I can't comment on the programming aspects of MUI

    otoh it has extensive configurability for the end user, this I'd say needs a more indexed? user-friendly? maybe q&a, approach to the config screens. Some geeks would call this a "dumb-it-down" approach I guess.
    I am ; therefore you are
  • »24.07.04 - 01:11
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Posts: 979 from 2003/6/28
    MorphOS 1.5 and a lot of new and amazing stuff on SuperBundle could sell a lot of pegasos ;-)
  • »14.08.04 - 18:07
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    I dont know if new stuff on a new bundle would sell Pegasos. What would sell Pegasos is MORE exposire to it. We need to get to all the major shows. Not just Amiga shows, but ALL electronics and tech shows. The E3 and the linux world shows, Tokyo toy expo ect. That will sell Pegasos.

    [ Edited by Acill on 2004/8/14 15:45 ]
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  • »14.08.04 - 19:18
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Posts: 979 from 2003/6/28
    @Acill

    Yes, you said a very right thing! ;-)
  • »14.08.04 - 20:45
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Velcro_SP
    Posts: 929 from 2003/7/13
    From: Universe
    |||

    [ Edited by Velcro_SP 06.08.2011 - 11:43 ]
    Pegasos2 G3, 512 megs RAM
  • »15.08.04 - 01:07
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    I fear we will not see a release this year though. i would like it, but just dont see it.
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  • »15.08.04 - 01:47
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    pampers
    Posts: 1061 from 2009/2/26
    From: Tczew, Poland
    You must be really bored mate...
    MorphOS 3.x
  • »01.04.12 - 20:10
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12157 from 2003/5/22
    From: Germany
    > You must be really bored mate...

    No, I'm just a big Ambermoon fan and would love to see a portable reimplementation of that game. Maybe someone who has the qualification to help with this project reads about this here. And if not, no harm done.
  • »01.04.12 - 20:17
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