MorphOS Developer
Posts: 510 from 2003/4/11
I've released version
1.0 1.1 of my MorphOS port of
Vanilla RA from the
Vanilla Conquer project, which
can be downloaded here.
What is Vanilla RA? To quote the
readme file:
Quote:
Please excuse the funny wording the in the following paragraph, but the source
code license - which you can read an exerpt from at the end of this file -
requires some linguistic gymnastics.
This archive contains the "Vanilla RA" part of the Vanilla Conquer project
which, together with the data files from Red Alert, allows you to play a game
that's very similar to Red Alert, but isn't Red Alert.
I've now also released version 1.1 of my MorphOS port of
Vanilla TD from the same project, which
can be downloaded hereWith a similar disclaimer as for Vanilla RA, here's what Vanilla TD is and isn't according to
its readme file:
Quote:
This archive contains the "Vanilla TD" part of the Vanilla Conquer project
which, together with the data files from Command & Conquer, allows you to play
a game that's very similar to Command & Conquer, but isn't Command & Conquer.
Also thank you to Stevo for the icons for both ports!
Changes in version 1.1:
- Fixed a rendering issue in the TinyGL backend when using a 4:3 or 5:4 screen.
- Initial release of Vanilla TD.
I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.