KingPin, a small mindgame
  • Moderator
    Kronos
    Posts: 2323 from 2003/2/24
    This a small game based on an xmas present on of my nephews got (I played it a bit with his father don't think he will ever touch it.....).

    Gobbled together in a few hours, lacking GFX, much of a user interface and only comes with 2 trivial levels atm.

    KingPin.lha
  • »01.01.18 - 13:42
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  • Order of the Butterfly
    Order of the Butterfly
    defender
    Posts: 248 from 2011/4/24
    Hi Kronos,

    Happy New Year. Thank you for this little game.
    (needs a few more levels :-) )
    PowerMac 3.6 - Radeon 9000_64Mb - 1,5Gb Ram - SB Live - MorphOS 3.9
    CD32 TF330 SILP Wifi- PowerBook 1,67GHz 1GB/100GB - MorphOS 3 reg. 1455 IMac Isight
  • »02.01.18 - 06:55
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  • Moderator
    Kronos
    Posts: 2323 from 2003/2/24
    When it hits something "1.0" worthy.

    Current games takes about 12sec to finish (of which 4 are Delay()s in the code).
  • »02.01.18 - 13:04
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    polluks
    Posts: 803 from 2007/10/23
    From: Gelsenkirchen,...
    It also made a news message in AmigaNews.
    This will hopefully not the MorphOS highlight for 2018 ;-)
    Pegasos II G4: MorphOS 3.9, Zalman M220W · iMac G5 12,1 17", MorphOS 3.18
    Power Mac G3: OSX 10.3 · PowerBook 5,8: OSX 10.5, MorphOS 3.18
  • »02.01.18 - 17:45
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    NewSense
    Posts: 1513 from 2012/11/10
    From: Manchester, UK/GB
    I don't see what there is to do, other than move the '1' on the left hand side down from above the '0' down onto that area and then there are no more moves possible - is that all there is to it, or am I missing something ............... like a life!! 8-D

    [ Edited by NewSense 03.01.2018 - 06:48 ]
    MacMini 1.5GHz,64MB VRAM, PowerBooks A1138/9 (Model 5,8/9),PowerMac G5 2.3GHz(DP), iMac A1145 2.1GHz 20", all with MorphOS v3.18+,Airport,Bluetooth,A1016 Keyboard,T-RB22 Mouse,DVD-RW-DL,MiniMax,Firewire/USB2 & MacOSX 10.4/5
  • »03.01.18 - 06:48
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  • Moderator
    Kronos
    Posts: 2323 from 2003/2/24
    @NewSense

    - there is never "just one thing to do" as possible moves always come in pairs

    - in the 1st level you have 4 possible start moves

    - possible moves are indicated with a small arrow when hovering the mouse over a field


    I'd suggest you try to find those 4 possible moves 1st, which should lead to an *facepalm" moment ;)
  • »03.01.18 - 11:02
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  • Moderator
    Kronos
    Posts: 2323 from 2003/2/24
    New archive:

    - Added 3 more level (all still pretty simple)
    - You can now skip a level
    - Undo added

    The undo function will form the base for an (brute force) autosolver, which in turn might be the base for a level generator.

    KingPin.lha
  • »04.01.18 - 11:34
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