OpenTTD is a open-source clone of the Microprose game "Transport Tycoon Deluxe" with a lot more features compared to the original (e.g. many functions of the well known TTDPatch are directly integrated).
The most important new feature for the official MorphOS port is probably the working network support. But also a lot other things are changed, fixed or added.
overview of interesting new features:
network support for MorphOS
improved german town name generator
transparent station signs
show total cargo per wagon type in train details window
bridges on slopes
Galician translation
Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty
magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges
Enabled 'remove' button for stations
Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
split canal/lock tool in two tools, one for building canals, one for locks.
make the HQ generate passengers and mail
made helicopters able to land on small airports again
display number of houses in town overview window
realistic train reversing
added water quantity level "very low", which is the default for easy mode now
various small improvement for the MorphOS build
alt + f now toggles full screen (alt + enter still works)
autorenew: autorenews vehicles if enabled.
news history window
larger smallmap size
Austrian Citynames
Polish translation
Danish translation
smooth economy changes
TTDPatch-style gotodepot.
helicopters get serviced automatically on helipad
center toolbar on screen
two new airports
Resizing the window in all SDL builds
A complete list of all changes can be found in the Changelog.
The archive can be downloaded from the SourceForge project page and also contains latest powersdl.library (thx. to the SDL-Team! ). You still need certain data files from the original Windows version of Transport Tycoon Deluxe.