Development : : Public Release of MorphOS SDK 3.14
Posted By: ASiegel. on 2019/10/6 19:59:05

The MorphOS development team is proud to announce the release of the MorphOS Software Development Kit 3.14 (October 2019).

Our new software development kit advances a number of key technologies enabled by updates to the latest binutils 2.32, ports of the most recent versions of the GCC7, GCC8 and GCC9 compilers as well as a newer perl.

The threading models in GCC5 and up were changed to posix, enabling better libstdc++ compatibility in std::thread, etc thanks to the new ports of libpth and libpthread. A switch to the DWARF2 Exception Handling Model improves performance of C++ code of up to 30 percent. Objective-C ARC is now supported on MorphOS thanks to the introduction of the ObjFW runtime and other advances in compiler ports.

The new SDK requires MorphOS 3.12 and about 3GB of free disk space and can be found in our files section. As always, a separate source package is available for download as well.

 
  • MorphOS Developer
    bigfoot
    Joined: 2003/4/11
    Posts: 317
    From:
    For those who are into that sort of thing, there'll be an update of my cross compilation script and, as a new thing, pre-built Debian packages of the SDK in about 2 weeks.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »2019/10/6 20:06
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  • Order of the Butterfly
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    tolkien
    Joined: 2013/5/29
    Posts: 291
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    What a great week for MorphOS. Thanks so much!
    PowerMac G5 - PowerBook G4 - MacMini with MorphOS. Amiga 1200/060 AmigaOS 3.x
  • »2019/10/6 20:40
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    BSzili
    Joined: 2012/6/8
    Posts: 491
    From: Hungary
    Quote:

    For those who are into that sort of thing, there'll be an update of my cross compilation script and, as a new thing, pre-built Debian packages of the SDK in about 2 weeks.

    I'm definitely into that sort of thing!
  • »2019/10/6 21:38
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  • Just looking around
    anchor
    Joined: 2014/1/1
    Posts: 2
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    Quote:

    For those who are into that sort of thing, there'll be an update of my cross compilation script and, as a new thing, pre-built Debian packages of the SDK in about 2 weeks.


    will it work in cygwin environment? would be very good ...
  • »2019/10/7 10:37
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  • MorphOS Developer
    jacadcaps
    Joined: 2003/3/5
    Posts: 1840
    From: Poland
    Unfortunately you're on your own when it comes to cygwin. It'd say it's easier to setup a headless Debian VM on Windows and use that than to try and build crosscompilers that work on cygwin.
  • »2019/10/7 11:53
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  • MorphOS Developer
    bigfoot
    Joined: 2003/4/11
    Posts: 317
    From:
    Quote:

    Quote:

    For those who are into that sort of thing, there'll be an update of my cross compilation script and, as a new thing, pre-built Debian packages of the SDK in about 2 weeks.


    will it work in cygwin environment? would be very good ...


    I'm slightly less pessimistic than Jaca :) Cygwin isn't something I'm testing, but there's a decent chance that the cross compilation setup script will work with Cygwin too, especially if you stick to the newer GCCs only.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »2019/10/7 12:55
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    eliot
    Joined: 2004/4/15
    Posts: 491
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    Quote:

    For those who are into that sort of thing, there'll be an update of my cross compilation script and, as a new thing, pre-built Debian packages of the SDK in about 2 weeks.


    This would be great!
    Than I can write a toolchain file for CMake.
    Afterwards I don’t need to maintain a makefile besides the CMakeLists.txt and can
    compile my stuff for all platforms from one project.
    regards
    eliot
  • »2019/10/12 17:19
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