Development : : Introduction to Objective-C in MorphOS 3.10
Posted By: ASiegel. on 2018/3/28 16:51:44
Introduction to Objective-C in MorphOS 3.10

MorphOS 3.10 introduces first applications written in ObjectiveC-MUI. You can read more about the implementation details and how MorphOS developers will be able to use the new frameworks in this article.
 
  • Order of the Butterfly
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    eliot
    Joined: 2004/4/15
    Posts: 471
    From:
    Nice reading, I am really looking forward to Objective C Support.
    Hopefully the Sdk will be released very soon.
    regards
    eliot
  • »2018/3/28 17:26
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  • MDW
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    MDW
    Joined: 2003/7/26
    Posts: 215
    From: Wroclaw/Poland
    Awesome work. Jaca is the best. :)

    I hope in a future we also will get ARC.
  • »2018/3/28 20:56
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Zylesea
    Joined: 2003/6/4
    Posts: 1838
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    A nice article. Raises some interest/motivation to start looking into ObjectiveC. Then again, I am still working with Hollywood and was just thinking about taking up a bit of Free Pascal (which seems nice to me). But having some knowledge in C++ i guess looking into ObjectiveC is rather straighter forward than looking into FP.
    But as said, on first I need to proceed my current Hollywood projects I have started. Maybe in summer.
    --
    http://www.via-altera.de

    Whenever you're sad just remember the world is 4.543 billion years old and you somehow managed to exist at the same time as David Bowie.
  • »2018/3/29 14:57
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  • Order of the Butterfly
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    asrael22
    Joined: 2014/6/11
    Posts: 330
    From: Germany
    Generally nice.
    But why the prefix "OB"?
    Apple still uses the "NS" prefix although they are not on "NextStep". And GNUStep also.
    I think that will mean extra effort when porting Objective-C based software.


    Cheers
  • »2018/3/29 20:08
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  • MorphOS Developer
    jacadcaps
    Joined: 2003/3/5
    Posts: 1571
    From: Canada
    Quote:

    Generally nice.
    But why the prefix "OB"?



    Because I did not want to use NS. Honestly, you can deal with this without even modifying any sources.

    @compatibility_alias ExistingClass OldClass;

    or just do a global search & replace :) Either way it takes close to no time to switch.
  • »2018/3/29 20:17
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    asrael22
    Joined: 2014/6/11
    Posts: 330
    From: Germany
    OK, @compatibility_alias might work, but is still additional effort.
    Replacing all prefixes of a source code is not something I would want to do because it diverts the source code too much from the original.
  • »2018/3/29 20:26
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