Games : : Worm Wars ported to MorphOS
Posted By: Minuous. on 2010/12/6 11:58:48
Amigan Software are proud to announce that the popular multi-platform game "Worm Wars", already available for AmigaOS/AROS/Windows/GBA, has been ported to MorphOS by Stefan Haubenthal.

This is an advanced Tron/Snake-style arcade game for up to 4 simultaneous players.

Available from http://amigan.1emu.net/releases/

<span style="text-decoration: underline;">Features:</span><span style="font-weight: bold;">
 </span>
32 object types
34 creature types
integrated level editor
level shuffling option
saved high score tables
bonus levels
human and/or Amiga worm control
music
sound effects
4 joystick players simultaneously
4 CD³² gamepad players simultaneously
2 keyboard players simultaneously
standard GUI installer script
optional custom font
source code
0-4 players simultaneously
animations
help windows
screenmode sensitive
 
  • Moderator
    hooligan
    Joined: 2003/2/23
    Posts: 1948
    From: Lahti, Finland
    I remember playing this countless hours on Amiga.. good to see its being developed :)
    www.mikseri.net/hooligan <- Free music
  • »2010/12/6 12:01
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  • Moderator
    Kronos
    Joined: 2003/2/24
    Posts: 2267
    From:
    Good:
    - no CPU-hogging SDL-crap
    - no ReAction/ClassAct :-P

    Bad:
    - sound-FX (even a CPC sounds better)
    - Requesters (when quitting) have black gadgets with black text.

    To see:
    - gameplay, must read manual to know what I'm suppose to do :roll:
  • »2010/12/6 16:27
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  • JJ
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    JJ
    Joined: 2010/7/7
    Posts: 147
    From: Wales
    Do not have a go at the CPC's best 8 bit ccomputers ever
    We don't stop playing because we grow old; we grow old because we stop playing. - George Bernard Shaw


    Xbox Live: S0ulA55a551n2
  • »2010/12/8 10:26
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  • Order of the Butterfly
    Order of the Butterfly
    Minuous
    Joined: 2010/2/13
    Posts: 161
    From:
    >sound-FX (even a CPC sounds better)

    They sound effects are fine AFAICT. An Amstrad CPC can only do 5-bit sampled sound in mono, whereas Worm Wars uses 8-bit sampled sounds and supports stereo (see http://en.wikipedia.org/wiki/Amstrad_CPC#Audio).

    >Requesters (when quitting) have black gadgets with black text.

    Apparently this only happens on planar screens, so you might like to try with other screenmodes. Whether this is a Worm Wars bug or a MorphOS bug has not yet been determined.

    >gameplay, must read manual to know what I'm suppose to do :roll:

    Did you try on Easy mode (the default), it clearly explains what to do ("Collect numbers 1-9 to clear level"), and gradually introduces the various creatures and objects. I don't know how it could possibly be made more obvious.
  • »2010/12/10 5:48
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