id Software to release Doom 3 source code
  • Butterfly
    Posts: 84 from 2020/12/24
    Uploaded a new release with shaders enabled.

    Two executables this time: The "_alt" version is for those with gfx issues (never enable EAX sound with it).

    I would not go too crazy with a 64mg vram: 640x480 and low settings preferable.

    For a "normal" game now better set r_renderer ARB as shaders still not there for this game among other issues. You can enable r_useTripleTextureARB for bumpmapping/specular that kinda works with it (of course no r_usedrawinteraction0 enabled -> just for R200 gfx for now).
  • »16.03.23 - 18:02
  • ghh
  • Just looking around
    Posts: 19 from 2017/7/16
    From: Prague
    Doom3 ProjectUAC_r6_4 "alt version"

    PowerMac G5 DC 2.3GHz, Radeon X1950Pro 256MB Pci-e

    The "normal version" works well, but without mlook.
  • »16.03.23 - 23:51
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