Potential New Game Development!
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    "Gladiateur"

    If you have been in Paris the last few days you would have probably seen THIS!

    It is being produced and directed by Elie Chouraqui. His last film of international renown was Harrison's Flowers (2000). Last night we had dinner with Elie (thanks to some very good friends of ours). We discussed his latest projects, including "Gladiateur," which is based on the Roman slave uprising lead by Spartacus.

    When Raquel and I heard the story line we started to think we might had found our Morph-Apple "Trojan Horse" game. We told Elie about MorphOS and the Pegasos, contrasting MorphOS and Genesi with Windows and Microsoft...could the Pegasos be the computer gladiator of the 21st Century?! Could the Pegasos inspire another Revolution?! :-)

    We said OK, let's figure out whether or not we can do it...

    Release date: 1 October 2004

    MorphOS/Pegasos and Morph-Apple releases

    We will invest for this Project!

    Here are some basic ideas:

    1. Themes: Freedom, personal empowerment, responsibility, leadership, teamwork, good vs. evil, changing the world...

    2. When a Gladiator (single player) overcomes the challenges of the arena (the CD itself), they qualify to step into the online world and join forces with others who have overcome the arena to fight on for the Revolution (online via the rebellion portal). Online players hold roles and work together to overcome specific task oriented challenges. Imagine this...

    You play the CD or through the settings assume an old score...you connect. Online you meet those that are there...you "chat" and plan to overcome the various tasks and requirements. For example:

    Task: Mount Vesuvius
    Requirements: Ten Gladiators
    Objective: Overcome a Roman Centuria (100 men lead by a Centurion)

    The team has to cooperate to be successful and have a strategy for success. Think of Knights and Merchants...

    The game and story scale from there. The historical setting is accurate. The greatest success occurs when the most online players cooperate. Game sequences can be re-lived to analyze and improve group game performance.

    The game takes a quality of its own based on the teamwork and unique skills and resources of the players...

    Post feedback here please!

    Pegasos!

    Raquel and Bill :-)
  • »19.06.03 - 14:09
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  • Targhan
    Posts: 2833 from 2003/2/8
    From: USA
    Uhm... Instead of "MorphApple," could it be called "The Gala" or "The Braeburn"? Both are apples, and would not be as dangerous to use...

    (Others include: Fuji, Jonagold, and Mutsu.)


    The game:

    Could be interesting.. Particularly so, if it follows one of two ideas: A. Greco-Roman mythology or B. Historical Accuracy. They are kind of mutually exclusive, but I think either could provide a bit of uniqueness. I don't think I've seen any online games that follow something with historic accuracy.

    Along the same lines, it might not be a bad idea to contact Mr. Mark Miller, a game-designer (strategic, rpg, non-computer) to see if the old strategy game "Europa" could be turned into an online strategy game. (among other "dead" titles) If we played our cards right, we might even be able to pick up the trade name "GDW" "Game Designers Workshop." I can have outlandish ideas on occation too, right? :-)
    :idea:Targhan

    MorphOS portal? www.MorphZone.org
  • »19.06.03 - 15:27
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    Just spoke with Thomas Steiding (thomas@epic-interactive.com), who would be the Project Manager for the effort if we can pull the right people and agreements together. As some know e.p.i.c. is soon to release Northland that could be tuned for the theme we are discussing. We would have to go from vikings to gladiators, but it is not too much of a stretch if the right engine is there and we can get Andre to do some new artwork...;-)

    If you are interested send us or Thomas an email.

    This could be fun!

    Raquel and Bill :-)
  • »19.06.03 - 16:04
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    Well, the discussion has now moved to ANN and is chugging away on amiga.org, BUT we think this is when we now slide the old smart card into the discussion...;-) The ticket for the Show and later to the online world.

    R&B
  • »20.06.03 - 11:34
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    "Earth 2150" and "Divine Divinity" loook soooo cool from the screen shots i know it doesn't say when it will be released but when do u think it will? good to know people are coding for MorphOS games yay!!!!!!!!!
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »20.06.03 - 17:04
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  • Targhan
    Posts: 2833 from 2003/2/8
    From: USA
    @poundsmack

    Agreed. If MAME did anything, it proves how capable MorphOS is as a gaming platform. MAME on a 600 MHz G3 Pegasos under MorphOS outperforms my PC which is 950 MHz (not to mention the fact that my pc has 6x the ram)!
    :idea:Targhan

    MorphOS portal? www.MorphZone.org
  • »20.06.03 - 17:44
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    Dave, we need to get folks over to amiga.org to follow the thread there...

    We spoke to Wayne and something is cooking over there that will allow EVERYONE to be part of what happens next!

    WATTS HAPPENING!

    Stay tuned...:-D

    R&B :-)
  • »21.06.03 - 22:37
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  • Caterpillar
    Caterpillar
    Ritty
    Posts: 29 from 2003/8/24
    I think you should move the 'games' to California ...and the cd also...the weather nicer and the surf is up ....
    ;-)
  • »22.09.03 - 05:00
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    Hi ritty, the game/online world is developing very nicely. We should be able to move things ahead with the Producer in early October.

    :-)

    R&B
  • »23.09.03 - 07:48
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    magnetic
    Posts: 2129 from 2003/3/1
    From: Los Angeles
    BBRV
    I cant believe this thread is up today! I had a VISION about the online multiplayer game concept for Pegasos. (Gladiateur/Trojan/Northland project) I think it would be great if this game involved real world money (treasure/reward) for people playing in the game. This would really create tense and addictive gameplay! The model would be people purchase their character for X amount of $$ then they play in the game and progress and can win $$ or lose $$ depending on game activity! It is complex logistically at first but there is NOTHING like this anywhere. This could be our earth shattering Pegasos game and could be our Trojan Horse!

    Did you know:

    The number 1 Grossing Internet activity Online is NOT PORN
    NOT SHOPPING
    NOT EBAY

    ITS GAMBLING!

    Think about it..

    magnetic
    Pegasos 2 Rev 2B3 w/ Freescale 7447 "G4" @ 1ghz / 1gb Nanya Ram
    Quad Boot: MorphOS 2.7 | Amiga OS4.1 U4 | Ubuntu PPC GNU/Linux | OS X 10.4
  • »23.09.03 - 09:01
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bbrv
    Posts: 750 from 2003/2/14
    From: Earth
    OK Thomas!

    Let's go!

    The Design Document is nearly finished and the project HAS BEEN FUNDED!!! :-o

    ONLINE WORLDS HERE WE COME!!! :-D

    R&B :-)
  • »23.09.03 - 12:53
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  • Order of the Butterfly
    Order of the Butterfly
    GMKai
    Posts: 253 from 2003/4/7
    funded?
    from sales of peg2? :-)
    be sure to get money for peg2 from here.
  • »23.09.03 - 15:10
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