doom3
  • man
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    man
    Posts: 127 from 2019/11/11
    doom3 don't work anymore with the update of tiny gl or sdl
  • »03.10.24 - 16:30
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  • man
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    man
    Posts: 127 from 2019/11/11
    finally with the new tinygl and sld doom3 work perfectly
    just reboot the system
  • »03.10.24 - 18:13
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    beworld
    Posts: 611 from 2010/2/10
    From: FRANCE
    yeah Doom3 crash system at exit but working :-)
    IMac G5 2.1,PowerBook G4 1.5,MacMini 1.5, PowerMac G5 2.7 died !!!
    My MOS ports
  • »03.10.24 - 18:52
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  • Butterfly
    Butterfly
    waldiamiga
    Posts: 94 from 2007/7/25
    From: Krakow, Poland
    For me, the r6_5 version does not work even though I have the latest SDL and TinyGL libraries installed. The game starts normally, but both starting a new game and loading a save result in "application is mediating"

    MorphOS.pl
    PowerBook G4 1.67GHz|2GB DDR2|ATI Radeon 9700M 128MB|SSD 80GB|TFT 17"|MorphOS 3.1x
    Core i7 Notebook|WinUAE 3.x/AmigaOS4.1x & Icaros Desktop 2.x & QEmu 6.x.x
  • »03.10.24 - 20:12
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  • man
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    man
    Posts: 127 from 2019/11/11
    i don t know if that impact but put sdl in a program
    driver open gl
    and shader on
  • »04.10.24 - 09:51
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  • Order of the Butterfly
    Order of the Butterfly
    sailor
    Posts: 372 from 2019/5/9
    From: Central Bohemi...
    Please, what gfx card is needed for doom3 ( dhewm ) with the latest tinyGL library?

    I am just testing Sam460LE + HD6870, and with latest SDL2 (53.17), PowerSDL (16.2) and TinyGL (53.10) I receive this error:
    Code:
    ----- Initializing OpenGL -----
    Initializing OpenGL subsystem
    Will create a fullscreen-window with resolution 800x600 (r_mode = 4)
    SDL detected 1 displays:
    0: 1920x1080 at (0, 0) to (1920, 1080)
    Will use display 0 because mouse cursor is at (0, 0).
    WARNING: Couldn't set GL mode 8/24/8 with 0x MSAA: Failed to open tinygl.library 53.8+
    Will create a fullscreen-window with resolution 800x600 (r_mode = 4)
    ....
    WARNING: No usable GL mode found: Failed to open tinygl.library 53.8+
    shutting down: Unable to initialize OpenGL
    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem
    Sys_Error: Unable to initialize OpenGL
    set GL mode 4/16


    Please, what gfx cards have 3D with latest TinyGL? It is still X1950 ? or some newer ?
    Can I set somehow other SDL2 renderer than OpenGL?
    AmigaOS3: Amiga 1200
    AmigaOS4: Micro A1-C, AmigaOne XE, Pegasos II, Sam440ep, Sam440ep-flex, Sam460LE, AmigaOneX1000
    MorphOS: Efika 5200b, Pegasos I, Sam460LE, Pegasos II, Powerbook G4, Mac Mini, iMac G5, Powermac G5 Quad
  • »09.11.24 - 18:46
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12176 from 2003/5/22
    From: Germany
    > what gfx card is needed for […] the latest tinyGL library?
    > I am just testing […] HD6870 […] with […] TinyGL (53.10) […]
    > what gfx cards have 3D with latest TinyGL? It is still X1950 ?

    Both TinyGL of MorphOS 3.18 and the tenth TinyGL beta release support only up to Radeon R500 series, which is X1950 at best. HD6870 has Radeon R900 series GPU, which is TeraScale 2 architecture. Support for this was added with the ninth TinyGL beta release (but not included with the tenth).

    https://morph.zone/modules/newbb_plus/viewtopic.php?topic_id=13866&forum=3&start=8 (#9)
  • »09.11.24 - 21:45
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    beworld
    Posts: 611 from 2010/2/10
    From: FRANCE
    Quote:

    man a écrit :
    i don t know if that impact but put sdl in a program
    driver open gl
    and shader on


    no i dont think, Doom3 doesnt use SDL RENDERER part.


    Quote:

    sailor a écrit :

    I am just testing Sam460LE + HD6870, and with latest SDL2 (53.17), PowerSDL (16.2) and TinyGL (53.10)

    Can I set somehow other SDL2 renderer than OpenGL?




    - Doom use SDL2 not PowerSDL (SDL1.2)
    - No
    IMac G5 2.1,PowerBook G4 1.5,MacMini 1.5, PowerMac G5 2.7 died !!!
    My MOS ports
  • »10.11.24 - 08:08
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  • Order of the Butterfly
    Order of the Butterfly
    sailor
    Posts: 372 from 2019/5/9
    From: Central Bohemi...
    Quote:

    beworld wrote:
    - Doom use SDL2 not PowerSDL (SDL1.2)
    - No



    Many thanks. I should have some X1300 card somewhere, I will test that.
    AmigaOS3: Amiga 1200
    AmigaOS4: Micro A1-C, AmigaOne XE, Pegasos II, Sam440ep, Sam440ep-flex, Sam460LE, AmigaOneX1000
    MorphOS: Efika 5200b, Pegasos I, Sam460LE, Pegasos II, Powerbook G4, Mac Mini, iMac G5, Powermac G5 Quad
  • »10.11.24 - 09:01
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 589 from 2003/11/24
    From: Belgrade
    Quote:

    man wrote:
    finally with the new tinygl and sld doom3 work perfectly
    just reboot the system


    Which TinyGL and SDL updates needs to be downloaded?
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    AntiCUSA blog https://anticusa.wordpress.com
  • »24.11.24 - 15:16
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  • IKE
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    IKE
    Posts: 147 from 2009/11/7
    From: Southern CA
    Finally got around to updating to MorphOS 3.18, SDL, TinyGL, etc. Doom3 runs pretty good. It doesn't always want to start correctly or close correctly. I'll post a youtube video soon.

    [ Edited by IKE 28.11.2024 - 12:39 ]
    IKE

    MacMini G4 1.5Ghz/PowerBook G4 1.67Ghz/PowerMac G5 2.0Ghz DP 7,2 Radeon 9650/256MB

    Join the conversation @ r/morphos
  • »28.11.24 - 20:38
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