Yokemate of Keyboards
Posts: 10997 from 2003/5/22
>> perhaps it would make more sense to focus on available modern Radeons
>> and skip the models in-between.
> For the majority of MorphOS systems in use today (which are primarily AGP
> based not PCIe) it would not.
Then why develop new graphics drivers for MorphOS/PPC at all? The last Radeon AGP GPUs are in the R4xx series, which has long been 3D-supported. The last AGP-bridged Radeon PCIe GPUs are in the R7xx series. So let the MorphOS team add 3D support for R6xx/R7xx and be done with graphics driver development for MorphOS/PPC, right?
> what would you recommend the developers focus on?
Assuming significant work hasn't already been carried out for GCN1/2/3 driver development, and based on my list there
, I'd recommend focussing on GCN4 drivers. On the other hand, taking into account the effort and time needed for graphics driver development carried out by a tiny team, as well as the prospect of MorphOS/x64 (there are no AMD APUs with GCN4, except on gaming consoles), focussing now on GCN5 or even RDNA may make sense.
> If the future focus will be MorphOS x86-64, I'd suggest we consider
> something that is compatible with AMD's APUs.
Ignoring old TeraScale here, that would be GCN2, GCN3 or GCN5, then. Or RDNA for upcoming APUs.
> Intel based hardware would require a discrete video card to maintain Radeon compatibility
Yes, it seems the announced Intel CPU with on-chip AMD GPU
went nowhere ;-)