Open Transport Tycoon Deluxe for MorphOS?
  • Order of the Butterfly
    Order of the Butterfly
    MorphDelf
    Posts: 274 from 2004/2/20
    From: Oslo, Norway
    Transport Tycoon Deluxe, the classic good old game which was distributed by Microprose is now Open Source.

    It would be very nice if someone with knowledge of porting Open Source things to MorphOS would do such port. You would get the biggest butterfly of me, if that was done :)

    Screenshot:
    http://slace.sytes.net:65/pics/ttd/ottd/current.JPG

    And here is more info:
    http://www.openttd.com/about.php

    OpenTTD 0.3.1 /0.3.0 is for:
    Windows
    MacOSX
    BeOS (w/ bone)
    BeOS
    Fedora Core 1 Linux

    Wouldn't it be nice to see this well known strategy game for MorphOS? I think so.

    As said,.. a big butterfly for them which ports this Open Source game to MorphOS :) and something extra from aw.org

    Regards,
    Michal
  • »18.05.04 - 14:16
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Posts: 979 from 2003/6/28
    Could be too interesant!!!
  • »19.05.04 - 02:16
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  • Cocoon
    Cocoon
    muckboy
    Posts: 47 from 2004/1/15
    From: West Chester, PA
    Is it SDL-based?
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  • »19.05.04 - 07:52
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  • Moderator
    guruman
    Posts: 461 from 2003/7/21
    Quote:

    Is it SDL-based?

    It says you will need zlib, libpng and SDL libraries to compile successfully (at least non-Win32 versions), so I'd answer yes. Haven't looked at the sources, though.

    Kind regards,
    Andrea
  • »19.05.04 - 09:13
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    i builded it. But I'm not sure if it works yet (no midi support, that's for sure ;).

    but sadly i don't have all required data files which are required to play the game. I copied the files from Transport Tycoon.. but that was not enough. :-(

    So i don't know if it does work or if it does not work. :-D

    I'll upload the binary later.. so if someone wants to try... :)

    regards,
    tokai
  • »19.05.04 - 12:51
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  • Cocoon
    Cocoon
    hnl_dk
    Posts: 47 from 2004/3/19
    From: Denmark
    Quote:


    tokai wrote:
    ...
    but sadly i don't have all required data files which are required to play the game. I copied the files from Transport Tycoon.. but that was not enough. :-(
    ...

    Have you tried to use the usefull file?
    Best regards,
    hnl_dk - Henning Nielsen Lund
  • »19.05.04 - 13:06
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    @hnl_dk:

    no, but that's also not the required stuff. :) the archive only contains the linklibs and some support stuff for building OTTD (but not compatible with morphos).



    but i tested a bit more and renamed the dos datafiles... the game itself seems to work (you have sound, u can build roads etc.). I only get wrong colours (which will probably soved when you try it with windows datafiles).

    --> Screenshot

    regards,
    tokai


    hey.. it's my first SDL port.. maybe i also did something wrong?! :-D
  • »19.05.04 - 13:53
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  • Cocoon
    Cocoon
    hnl_dk
    Posts: 47 from 2004/3/19
    From: Denmark
    Quote:


    tokai wrote:
    @hnl_dk:

    no, but that's also not the required stuff. :) the archive only contains the linklibs and some support stuff for building OTTD (but not compatible with morphos).



    but i tested a bit more and renamed the dos datafiles... the game itself seems to work (you have sound, u can build roads etc.). I only get wrong colours (which will probably soved when you try it with windows datafiles).

    --> Screenshot

    regards,
    tokai


    hey.. it's my first SDL port.. maybe i also did something wrong?! :-D


    Ok ... didn't have the time to look at it, but it looked "usefull" ;-)

    But congrats to your first SDL port :-D ... Looks good (not looking at the colors) :-D
    Best regards,
    hnl_dk - Henning Nielsen Lund
  • »19.05.04 - 14:11
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    yay, it works so far. I just had my first success and a first bus was driving his route! :-)

    Also Saving/Loading of the game seems to work... and also should be relativily stable (as stable as SDL etc. is)

    You just have to use the right (windows TTD) datafiles.

    New Screenshot

    regards,
    tokai
  • »19.05.04 - 14:28
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  • Cocoon
    Cocoon
    hnl_dk
    Posts: 47 from 2004/3/19
    From: Denmark
    Quote:


    tokai wrote:
    ...
    You just have to use the right (windows TTD) datafiles.

    New Screenshot

    regards,
    tokai


    Nice :-o
    Best regards,
    hnl_dk - Henning Nielsen Lund
  • »19.05.04 - 14:33
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Paochi
    Posts: 136 from 2004/3/23
    From: Italy
    Tokai, good work 8-D
    "I hope that all my toys are, first of all, funny!" (Jay Miner)
  • »19.05.04 - 14:52
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    takemehomegrandma
    Posts: 2720 from 2003/2/24
    :-o :-o :-o

    This is GREAT!! This is probably one of the best games in this genre EVER! I remember playing the DOS version for months back the (on my first PC ever ;-)).

    THANK YOU!!! :-) :-) :-)

    :pint:
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »19.05.04 - 15:41
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  • Order of the Butterfly
    Order of the Butterfly
    GMKai
    Posts: 256 from 2003/4/7
    wow, supercool.
    that was what i was looking for.
    where can i get the needed datafiles?
  • »19.05.04 - 15:53
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  • Cocoon
    Cocoon
    hnl_dk
    Posts: 47 from 2004/3/19
    From: Denmark
    Quote:


    GMKai wrote:
    wow, supercool.
    that was what i was looking for.
    where can i get the needed datafiles?

    Buy the game ;-)
    Best regards,
    hnl_dk - Henning Nielsen Lund
  • »19.05.04 - 15:54
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Stevo
    Posts: 895 from 2004/1/24
    From: #AmigaZeux
    8-D 8-D 8-D Weeheheee, it works! 8-D 8-D 8-D

    :bloons: thanx tokai! :bloons:

    ...be sure now that we'll bug you for a lot more ports ;-)
    ---
    http://www.iki.fi/sintonen/logs/its_only_football.txt
  • »19.05.04 - 16:00
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    Tokai can you post the latest build of the binary and some docs on how to get it started? I would like to try this game out.
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  • »19.05.04 - 16:41
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Stevo
    Posts: 895 from 2004/1/24
    From: #AmigaZeux
    @acill

    The link to the binary is in this thread and there is a readme.txt in de distribution about installation; it's dead simple (just copy some needed files in a dir and that's all)
    ---
    http://www.iki.fi/sintonen/logs/its_only_football.txt
  • »19.05.04 - 16:51
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    @acill:
    yes, it's already linked! ;-)


    but no worry... that is just a working compile. But I'm working on a proper release which will also include support for more languages and bugfixes. etc.

    And maybe I'll also get network support running. :-)

    regards,
    tokai

    tomorrow we have holiday here so i have enough time. :)
  • »19.05.04 - 17:06
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    Sounds good, but I think I will wait for Tokai to complete it some more and then give it a try. The screen grab looks real nice though.
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  • »19.05.04 - 17:47
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    0.3.1 build of OpenTTD

    NEW:
    - more optimized
    - maybe more stable
    - can save png screenshots
    - uses zlib for saving games

    notes:
    - turn off "full animations" in game config (it's a bit broken in game itself)
    - don't try to make a "Giant screenshot" it'll freeze :)
    - toggling to fullscreen does not work properly


    regards,
    tokai
  • »19.05.04 - 23:01
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    Tried it, but I only have the DOS version and its not working well. I dont feel like paying for it again if I can even find a windows version. Isnt this game free now that the source was released? Or is it just the engine they released as open source?

    EDIT:I tried my data files and I guess I have the windows version after all! Its working great!!!!
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  • »19.05.04 - 23:46
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1926 from 2003/10/19
    From: Port Hueneme, Ca.
    Tokai do those extra disk you can find on the net work that add new towns and maps ect? I'd like to see if I can update my version to some of these new ones if so.
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  • »20.05.04 - 02:28
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  • Caterpillar
    Caterpillar
    docgeddy
    Posts: 37 from 2003/7/31
    who hasn't the possibility to create own lng-files ? I've to offer a german lng-file, it works with openttd.
    ---

    DocGeddy

    Member of Butterfly Army
  • »20.05.04 - 09:38
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