How to enable 3D layers??
  • Order of the Butterfly
    Order of the Butterfly
    JohnFante
    Posts: 158 from 2006/9/4
    From: Copenhagen
    I am running 2.4 on a MacMini. I have enabled "Enhanced display" in the 24bit 1680x1050 screenmode i am running.

    I am trying to run tokais Elephant to see the "3d layers" in all its glory but when I run it I get an error saying "3D layers engine required for transparent look. Falling back to opaque mode". And then a rather boring elephant appear.

    Do I have to do anything more than enable "Enhanced display"?!?
  • »22.10.09 - 18:43
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  • MorphOS Developer
    geit
    Posts: 1049 from 2004/9/23
    You need at least 64MB of GFX memory for that screen resolution. If this amount of memory is not available there is a fallback to non 3d mode.

    Geit
  • »22.10.09 - 19:32
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  • MorphOS Developer
    Krashan
    Posts: 1107 from 2003/6/11
    From: Białystok...
    Do I have to do anything more than enable "Enhanced display"?!?

    Yes, change the screenmode to 16 bits. There is no other way for 1680 x 1050, having 32 MB of video memory.
  • »22.10.09 - 19:58
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  • MorphOS Developer
    Henes
    Posts: 507 from 2003/6/14
    You can also try to disable double and triple buffering in "Display Engine" preferences. This should save 7 or 14MB.
    Then you can try to remove your wallpaper picture to save another 7MB.
    You can finally try to run a shell instead of Ambient. Its window eats another 7MB in this resolution and depth :)


    [ Edited by Henes on 2009/10/23 0:14 ]
  • »22.10.09 - 22:13
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  • MorphOS Developer
    jacadcaps
    Posts: 3108 from 2003/3/5
    From: Canada
    @Henes,

    er, what?

    In low memory, layers first disable the ability to use triple buffering, then double buffering and then the ability to use the Enhanced Engine. There is no need to disable buffering in settings. The wallpaper isn't cached in graphics memory, so disabling the Ambient wallpaper won't change anything.
  • »23.10.09 - 08:21
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Zylesea
    Posts: 2057 from 2003/6/4
    Could someone wite dome documentation or fact sheet about L3D? Seems there is some confusion abou it lately... Everone comes up with different calculatons of required VRAM need. In the end it got me that confused that I accidently tried to wear two left foot shoes this morning - as gloves!
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  • »23.10.09 - 09:13
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  • MorphOS Developer
    jacadcaps
    Posts: 3108 from 2003/3/5
    From: Canada
    @Zylesea

    As far as I remember (don't have the sources here ;) the current requirement for a screen to be displayed using the Enhanced Engine is

    Code:
    width * height * bytesperpixel * 6 < gfx card's vmem


    If the above requirement is not met, layers silently falls back into the compatible display mode which uses much less memory.

    [ Edited by jacadcaps on 2009/10/23 12:19 ]
  • »23.10.09 - 10:18
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    tokai
    Posts: 1289 from 2003/2/25
    From: binaryriot
    For those who are easily confused about the 3D Layers/ Enhanced Layers/ Compositing Engine/ <Or how you want to call it> situation on their systems I wrote this afternoon a little toy.

    Download it here!

    (What could be better to check for 3D layer availability of a screen than this cute fellow, right?)

    Thanks to Korni, Czeko and sadddam for ultra fast translations, too! :)

    regards,
    tokai
  • »23.10.09 - 21:39
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  • Order of the Butterfly
    Order of the Butterfly
    JohnFante
    Posts: 158 from 2006/9/4
    From: Copenhagen
    Thanks for all the good answers.

    Reducing resolution and colour depth did the trick.

    Looking forward to try Tokais new elephant toy :-)
  • »24.10.09 - 07:25
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