TinyGL: FBO, Shaders and futur improvements
  • MorphOS Developer
    bigfoot
    Posts: 392 from 2003/4/11
    I think your screenshots are a bit out of order :) The screenshot that's supposed to be OSPDM3 seems to be from Short Circuit. Nonetheless, having quickly tried it on R200 (which is what I have set up for testing right now), I see that it's very likely using texture coord generation, which is probably why it look wrong on R300. Texture coord generation is one of the things that'll get fixed when project 1 of this bounty is done :)
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »06.08.22 - 14:38
    Profile Visit Website
  • MorphOS Developer
    bigfoot
    Posts: 392 from 2003/4/11
    Quote:

    Papiosaur wrote:
    @bigfoot : i have no pictures with OpenBOR games with new TinyGL drivers, work with old drivers. Any ideas please ?


    What graphics card are you testing on?
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »06.08.22 - 15:03
    Profile Visit Website
  • MorphOS Developer
    bigfoot
    Posts: 392 from 2003/4/11
    Quote:

    bigfoot wrote:
    I think your screenshots are a bit out of order :) The screenshot that's supposed to be OSPDM3 seems to be from Short Circuit. Nonetheless, having quickly tried it on R200 (which is what I have set up for testing right now), I see that it's very likely using texture coord generation, which is probably why it look wrong on R300. Texture coord generation is one of the things that'll get fixed when project 1 of this bounty is done :)


    Actually, I tried this on R300 too now, and it works there as well. Can I get you to try Short Circuit with a clean Quake 3 installation, just to make sure it's not due to some other mod/texture pack/whatever you've got installed?
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »06.08.22 - 15:27
    Profile Visit Website
  • Paladin of the Pegasos
    Paladin of the Pegasos
    Papiosaur
    Posts: 1592 from 2003/4/10
    From: France
    Quote:

    bigfoot a écrit :
    Quote:

    Papiosaur wrote:
    @bigfoot : i have no pictures with OpenBOR games with new TinyGL drivers, work with old drivers. Any ideas please ?


    What graphics card are you testing on?


    X1950
  • »06.08.22 - 16:13
    Profile Visit Website
  • MorphOS Developer
    bigfoot
    Posts: 392 from 2003/4/11
    Quote:

    Papiosaur wrote:
    Quote:

    bigfoot a écrit :
    Quote:

    Papiosaur wrote:
    @bigfoot : i have no pictures with OpenBOR games with new TinyGL drivers, work with old drivers. Any ideas please ?


    What graphics card are you testing on?


    X1950


    Thank you :) Found the problem, it'll be fixed for the next beta release.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »06.08.22 - 16:29
    Profile Visit Website
  • IKE
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    IKE
    Posts: 132 from 2009/11/7
    From: Southern CA
    I did a quick test of CowCat's dhewm3 with Resurrection of Evil expansion and already seeing improvements! Awesome work!

    This first video is without the TinyGL 8/5 update (note the disappearing pathway):

    https://m.youtube.com/watch?v=mEc-5ynpAu4

    This second video is with the TinyGL 8/5 update installed (I just have to get my timing correct to pass through this area now that I can actually see it!):

    https://m.youtube.com/watch?v=e9qujQFCG7Y&t=28s

    I didn't edit these videos so the debug info can be seen and to get a sense of the load time.
    IKE

    MacMini G4 1.5Ghz/PowerBook G4 1.67Ghz/PowerMac G5 2.0Ghz DP 7,2 Radeon 9650/256MB

    Join the conversation @ r/morphos
  • »06.08.22 - 20:02
    Profile Visit Website
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Cool_amigaN
    Posts: 679 from 2011/11/30
    @bigfoot

    Hmm, could it be that my upscalled HD texture set is causing the issue on Q3? lemme check and revert.

    In the meantime, have the same issue with Papi on OpenBor. I've read that you 'll fix it, however in the meantime I tried to revert back to previous Radeon tinygl without luck. I copied back from mosrphos 3./17 iso morphos/devs.monitors/radeon to mossys:devs/monitors/radeon, reboot, GraphicBoards utility reports correct version (I cross checked MD5 as well) but latest OpenBOR still fails. I even re-installed latest SDL2 libs and OpenBOR from morphos storage. Could it be that Tinygl beta installer, copies anything else somewhere in the system too?
    Amiga gaming Tribute: Watch, rate, comment :)
  • »06.08.22 - 22:41
    Profile Visit Website
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    beworld
    Posts: 520 from 2010/2/10
    From: FRANCE
    @Cool_amigaN

    Copy from MOS 3.17 :
    - MorphOS/libs/tinygl.library
    - MorphOS/libs/tinygl/r200.library
    - MorphOS/libs/tinygl/r300.library
    - MorphOS/devs/Monitors/Radeon
    IMac G5 2.1,PowerMac 2.7,PowerBook 1.5
    My MOS ports
  • »07.08.22 - 06:15
    Profile Visit Website
  • Order of the Butterfly
    Order of the Butterfly
    tolkien
    Posts: 448 from 2013/5/29
    Anyone tried Quake I and II? I get flat graphics (without textures) in my g5 with 9600p.
    MorphOS: PowerMac G5 - PowerBook G4 - MacMini.
    Classic: Amiga 1200/060 - A500 PiStorm
  • »07.08.22 - 07:54
    Profile
  • MorphOS Developer
    bigfoot
    Posts: 392 from 2003/4/11
    Quote:

    tolkien wrote:
    Anyone tried Quake I and II? I get flat graphics (without textures) in my g5 with 9600p.



    Very likely due to the same issue as OpenBOR.

    I'll get a new proper beta release with bugfixes out next week, but until then, I've uploaded an updated tinygl.library to manually install in mossys:libs/ for those who want this particular fix right away.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »07.08.22 - 12:41
    Profile Visit Website
  • Order of the Butterfly
    Order of the Butterfly
    tolkien
    Posts: 448 from 2013/5/29
    Effectively, with this new version all looks correctly! Thanks!
    MorphOS: PowerMac G5 - PowerBook G4 - MacMini.
    Classic: Amiga 1200/060 - A500 PiStorm
  • »07.08.22 - 13:13
    Profile