• Yokemate of Keyboards
    Yokemate of Keyboards
    Papiosaur
    Posts: 2408 from 2003/4/10
    From: France
    Quote:

    Kronos a écrit :
    You may want to a weee bit more specific.

    C/C++ sources can be compiled under MorphOS no problem (unless they use super current C++ features).

    So are you planning to recreate *nix/Win/macOS APIs? Mimic their build systems?

    Or maybe detect incompatibilities with MorphOS...

    When i try to port some game i have some errors and i must do change. I would like create a soft detect/fix the error before to compile.
  • »29.10.24 - 09:58
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