MorphOS 3.10 to be released in a week!
  • Order of the Butterfly
    Order of the Butterfly
    Posts: 165 from 2004/11/18
    I expect before the century ;-)
  • »23.04.16 - 22:09
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 165 from 2004/11/18
    In term of month i hope october but as i know the mosteam never speak about release date. But we could say that it will be released certainly in 2016.
  • »24.04.16 - 20:21
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    soo what are we saying here?

    that we think the next MorphOS version will roll back to version 3.1 ?
    as the first version would be 3.01 and so on ;P so last version would be 3.09.

    Just a reply to all the funny remarks in this thread. ;P

    x
  • »18.05.16 - 19:13
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12113 from 2003/5/22
    From: Germany
    > that we think the next MorphOS version will roll back to version 3.1 ? as
    > the first version would be 3.01 and so on ;P so last version would be 3.09.

    Revision numbers aren't decimals.
  • »19.05.16 - 00:52
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    was not what i was trying to say though, let's see if this is better.

    If 3.10 would be an option, developers would start there version at .2x decimals and not add one later on ;P
    that's what i meant. nothing more.

    x
  • »19.05.16 - 10:15
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  • MorphOS Developer
    geit
    Posts: 1035 from 2004/9/23
    Quote:

    XzIt wrote:

    was not what i was trying to say though, let's see if this is better.

    If 3.10 would be an option, developers would start there version at .2x decimals and not add one later on ;P
    that's what i meant. nothing more.



    Well, 3.10 is it.

    I personally do not deliver any lower 10 revisions beside 0.

    I usually go 1.0 followed by 1.10 as many people tend to miss the fact that e.g. 1.1 is not 1.10.
  • »19.05.16 - 10:57
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  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    geit wrote:
    Quote:

    XzIt wrote:

    was not what i was trying to say though, let's see if this is better.

    If 3.10 would be an option, developers would start there version at .2x decimals and not add one later on ;P
    that's what i meant. nothing more.



    Well, 3.10 is it.

    I personally do not deliver any lower 10 revisions beside 0.

    I usually go 1.0 followed by 1.10 as many people tend to miss the fact that e.g. 1.1 is not 1.10.



    Personally, I have always considered 1.1 to be the equivalent of 1.10 as the need for additional decimal points beyond whole numbers is usually done to indicate minor revisions and their scope.
    Numerically, 3.10 is less than 3.9.
    So I must admit that I too am confused about following 3.9 with 3.10.
    "Never attribute to malice what can more readily explained by incompetence"
  • »19.05.16 - 12:46
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  • MorphOS Developer
    geit
    Posts: 1035 from 2004/9/23
    Quote:

    Jim wrote:

    Personally, I have always considered 1.1 to be the equivalent of 1.10 as the need for additional decimal points beyond whole numbers is usually done to indicate minor revisions and their scope.
    Numerically, 3.10 is less than 3.9.
    So I must admit that I too am confused about following 3.9 with 3.10.




    "3.10" is a "version string", "version id" or "version information". It is not a version number.

    This "version information" contains a version number and a revision number. They are two seperate numbers.

    Sometime people add sub revisions, build numbers etc, but usually that overkill and makes compating just more complicated than needed. Especially in linux there are creapy version strings you cannot even compare without knowing the source base. e.g. the libssl versions. Those make it very hard to compare.

    Thats why we tend not to use more than version and revision unless we are forced, too. Last time we did was the hotfix for non booting ISOs on Macs, where the iso got another digit. This was done mainly because we did not have the time to change all version informations on the iso. This way they stayed valid.

    Version number and revision numbers are completly unrelated. There is no specific revision which flips the version number, because it is not a combined number, just two different. The first usually is reserved for API changes or big improvements, while the second is just a count to tell there is a difference in binary.
  • »19.05.16 - 13:24
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    BSzili
    Posts: 559 from 2012/6/8
    From: Hungary
    Quote:

    Jim wrote:
    Personally, I have always considered 1.1 to be the equivalent of 1.10 as the need for additional decimal points beyond whole numbers is usually done to indicate minor revisions and their scope.
    Numerically, 3.10 is less than 3.9.
    So I must admit that I too am confused about following 3.9 with 3.10.



    They are not decimal numbers. Think of them as book sections:
    https://en.wikipedia.org/wiki/ISO_2145
    This is just like television, only you can see much further.
  • »19.05.16 - 13:37
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Intuition
    Posts: 1110 from 2013/5/24
    From: Nederland
    Quote:

    Jim wrote:
    Quote:

    geit wrote:
    Quote:

    XzIt wrote:

    was not what i was trying to say though, let's see if this is better.

    If 3.10 would be an option, developers would start there version at .2x decimals and not add one later on ;P
    that's what i meant. nothing more.



    Well, 3.10 is it.

    I personally do not deliver any lower 10 revisions beside 0.

    I usually go 1.0 followed by 1.10 as many people tend to miss the fact that e.g. 1.1 is not 1.10.



    Personally, I have always considered 1.1 to be the equivalent of 1.10 as the need for additional decimal points beyond whole numbers is usually done to indicate minor revisions and their scope.
    Numerically, 3.10 is less than 3.9.
    So I must admit that I too am confused about following 3.9 with 3.10.



    1.01/3.09 vs 1.1/3.9 can make it a bit clearer to those unfamiliar with the Version.Revision(.MinorRevision) string, but it's always been the official Amiga way to do it like the MorphOS Team do it. I've seen the odd exception from third party developers over the years but they aren't common.


    [ Edited by Intuition 19.05.2016 - 16:09 ]
    1.67GHz 15" PowerBook G4, 1GB RAM, 128MB Radeon 9700M Pro, 64GB SSD, MorphOS 3.15

    2.7GHz DP G5, 4GB RAM, 512MB Radeon X1950 Pro, 500GB SSHD, MorphOS 3.9
  • »19.05.16 - 14:08
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1921 from 2003/10/19
    From: Port Hueneme, Ca.
    Its a shame hearing that Tokai has left the team. He has been a great guy from what I know of him over the years online. How involved in the actual code was he?
    Powermac Dual 2.0 GHZ G5 PCI-X (Registration #1894)
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  • »14.07.16 - 14:09
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  • rob
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    rob
    Posts: 139 from 2008/7/22
    Maybe Tokai should work with A-EON to release a MorphOS enhancer.
  • »14.07.16 - 15:13
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    koszer
    Posts: 1246 from 2004/2/8
    From: Poland
    Quote:

    Acill wrote:
    Its a shame hearing that Tokai has left the team. He has been a great guy


    I guess you can tell a great guy from not-so-great guy by the way he leaves. Krashan did not reject the code he contributed to MorphOS, nor did he try to hold MorphOS team for ransom of any kind.

    It may sound a bit harsh, but that's how I see it in the light of what Cego wrote.



    [ Edited by koszer 14.07.2016 - 21:01 ]
  • »14.07.16 - 18:00
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Intuition
    Posts: 1110 from 2013/5/24
    From: Nederland
    Quote:

    rob wrote:
    Maybe Tokai should work with A-EON to release a MorphOS enhancer.


    Make it a subscription service and you're on to a winner I reckon! ;)
    1.67GHz 15" PowerBook G4, 1GB RAM, 128MB Radeon 9700M Pro, 64GB SSD, MorphOS 3.15

    2.7GHz DP G5, 4GB RAM, 512MB Radeon X1950 Pro, 500GB SSHD, MorphOS 3.9
  • »14.07.16 - 18:11
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  • MorphOS Developer
    bigfoot
    Posts: 508 from 2003/4/11
    Hi guys,

    Just a friendly reminder that not everything you read on the internet is true.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »14.07.16 - 18:40
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Zylesea
    Posts: 2054 from 2003/6/4
    Quote:

    bigfoot schrieb:
    Hi guys,

    Just a friendly reminder that not everything you read on the internet is true.


    Whaaat?!? And I was preparing to get rich in 5 minutes by doing nothig by this insider method I was just reading on the web...
    --
    http://via.bckrs.de

    Whenever you're sad just remember the world is 4.543 billion years old and you somehow managed to exist at the same time as David Bowie.
    ...and Matthias , my friend - RIP
  • »14.07.16 - 19:15
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12113 from 2003/5/22
    From: Germany
    > How involved in the actual code was he?

    MorphOS/C/Bz2
    MorphOS/C/Clone
    MorphOS/C/Debug
    MorphOS/C/Freeze
    MorphOS/C/OpenURL
    MorphOS/C/Play
    MorphOS/C/RXCmd (co-author)
    MorphOS/C/Time (co-author)
    MorphOS/Classes/MUI/Aboutbox.mcc
    MorphOS/Classes/MUI/BetterBalance.mcc
    MorphOS/Classes/MUI/Chart.mcp (co-author)
    MorphOS/Classes/MUI/Cpumonitor.mcc
    MorphOS/Classes/MUI/Crawling.mcc
    MorphOS/Classes/MUI/Graph.mcc
    MorphOS/Classes/MUI/Graph.mcp
    MorphOS/Classes/MUI/Hyperlink.mcc
    MorphOS/Classes/MUI/Hyperlink.mcp
    MorphOS/Classes/MUI/Lamp.mcc
    MorphOS/Classes/MUI/Lamp.mcp
    MorphOS/Classes/MUI/Pantheon.mcc
    MorphOS/Classes/MUI/Rawimage.mcc
    MorphOS/Classes/MUI/Urltext.mcc
    MorphOS/Classes/MUI/Urltext.mcp
    MorphOS/Classes/Screenbar/Cpumonitor.sbar
    MorphOS/Classes/Screenbar/Debug.sbar
    MorphOS/Classes/Screenbar/Netlamps.sbar
    MorphOS/Data/Bienvenue
    MorphOS/L/debug-handler
    MorphOS/Libs/bz2.library
    MorphOS/Libs/mysticview.library (co-author)
    MorphOS/Libs/neuralnet.library
    MorphOS/Prefs/MPrefs/OpenURL.mprefs (co-author)
    Tools/Debug/Log Server
    Utilities/Fragment
    Utilities/Keystroke
    Utilities/MiniCalc
    Utilities/Tips
    Utilities/Commodities/NoCapsLock
    Utilities/Commodities/ShiftClick
    Applications/Elements
    Games/Shuffle
  • »14.07.16 - 21:40
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    eliot
    Posts: 565 from 2004/4/15
    oh, that is a lot of stuff.
    May I ask what happened to Krashan?
    regards
    eliot
  • »15.07.16 - 06:57
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Doffo
    Posts: 507 from 2010/10/14
    From: Nevada
    Forgot I posted this april fools. :)
    -=-=-=-
    YUUUP!
  • »15.07.16 - 08:05
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    eliot
    Posts: 565 from 2004/4/15
    And why he finished with MorphOs?
    regards
    eliot
  • »15.07.16 - 10:39
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