Yokemate of Keyboards
Posts: 2685 from 2006/3/21
From: Lake Arrowhead...
As he wrote on Polish Amiga Portal (www.ppa.pl):
"MorphOS does so well in terms of software that it may be considered as their main system by many. But personally I've found a stumbling block, namely Bitcoin. Then the events took an increasing pace - as MorphOS ceased to be my main system I've longed for some electronics tinkering, assembler and stuff - hence the A1200. And if we're talking about electronics development, then the MorphOS looses again (no software). Your average web browsing on Firefox under Linux is a bit different than doing the same thing on OWB and MorphOS too. I've returned to classic Amiga for similar reasons people tinker with 8-bit computers - the hardware and software is quite simple and easy to understand by a single man, and you can work on both with a compiler and a soldering gun as well."
I had similar feelings about a year ago, and thought that I would cut back on my support and use of MorphOS, and instead concentrate more on using (and possibly writing a small bit of new software for) my original Commodore Amiga systems, as well as keeping a close eye on the ongoing improvements to Amiga cores for FPGA hardware, stand alone, and accelerators. I found that my interest in MorphOS could not so easily be set aside, and now both MorphOS and 68k Amiga compete for my free time on a fairly equal basis. Both are interesting, with me giving a slight edge to the 68k stuff at the moment, but only because I think it might be a small bit easier for me to create new software for (which may be a false assumption), and because of the work being done by the Apollo FPGA team. As soon as MorphOS becomes available for x64 hardware, I am confident that my interest will flip back in favor of MorphOS, and I'll spend significantly more time using MorphOS on x64, to discover all the advantages it will come with, and hope that it can soon after release, become my main operating system for most common, everyday computing tasks, like web browsing and email.
Since it may take years before MorphOS for x64 to arrive, that gives me a good amount of time to play around with 68k hardware and software, to find out if I want to devote much time trying to write new software for it, of if my time will be better spent devoted to writing software for MorphOS.
I wonder if the MorphOS Dev. Team can/will announce anything about how the x64 version will be similar to our current PPC version of MorphOS, and which development tools, or libraries will they be able to port to x64 with simply recompiling for the different architecture, so programmers will know if their software can be recompiled for x64, or if some additional work will be required to port their work to the x64 version of MorphOS? Maybe that long "run-on" sentence doesn't make any sense to real programmers, but since I am not one of those yet, I make stupid statements and questions all the time.
MorphOS - The best Next Gen Amiga choice.