Napalm on MorphOS
  • MorphOS Developer
    zukow
    Posts: 642 from 2005/2/9
    From: Poland
    I found how to make Napalm (only demo) more stable on morphos.
    First, download http://aminet.net/game/demo/napalm_1.1.lha
    2nd, delete Exec/paula.directaudio

    and run Napalm, there are hits (from CIA regs) in log but game run (too fast :) ).

    This hack doesn't work with full game :( but maybe somebody can fix it.

    [ Edited by zukow on 2009/5/23 19:53 ]
  • »23.05.09 - 14:33
    Profile Visit Website
  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2028 from 2003/2/24
    From: po-RNO
    Mmmm.. nice found. Maybe we should make a bounty to get Napalm pathced for MorphOS :)

    Edit: I also tried the demo and it works VERY quickly indeed. Too bad that there isn't audio device for AHI in Napalm... they seem to have promised it back then, but never released :( Someone up to reverse engineer the paula audio device and make AHI one? ;)

    Full game seems to stop in title screens. I also tried "denerved" version of Napalm, which is patch to skip the title screens to get immediately to main menu, but that patched version also checks the modules and it gives requester when Audio.directpaula is missing and quits :/ When having Audio.directpaula with denerved version it hangs on blank screen... but mouse pointer is there. Maybe that denerved version should be patched not to check modules :P

    [ Edited by jPV on 2009/5/23 19:58 ]
  • »23.05.09 - 15:41
    Profile Visit Website
  • MorphOS Developer
    zukow
    Posts: 642 from 2005/2/9
    From: Poland
    i tested 1.4 and 1.0 version. 1.4 version hangs and 1.0 version require paula direct audio. Maybe 1.1 1.2 1.3 versions run ?
  • »23.05.09 - 18:26
    Profile Visit Website
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    MarK
    Posts: 641 from 2004/1/25
    From: Prague, The Cz...
    and how about to... port napalm to morphos?

    bye, MarK.
  • »29.05.09 - 14:31
    Profile
  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2028 from 2003/2/24
    From: po-RNO
    Quote:


    MarK wrote:
    and how about to... port napalm to morphos?



    Yes please, but I guess finding the sources is a big task... or does anyone know the original author?

    Anyway I'd think that game could work just fine as it is, if there would be ahi audio module or workaround for it.
  • »29.05.09 - 17:36
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > does anyone know the original author?

    Radoslav Marusa with Cypronia (former Ablaze Entertainment and Cypron Studios).
  • »29.05.09 - 20:52
    Profile
  • Order of the Butterfly
    Order of the Butterfly
    kriz
    Posts: 309 from 2005/10/18
    From: No(R)way
    cool, this i must try !!
    MacMiniG4 MOS 3.18 rulez ... For music check: Horrordelic Records - Dark Psychedelic Music Since 2011 -
  • »02.12.11 - 02:32
    Profile Visit Website
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    XDelusion
    Posts: 602 from 2010/10/27
    As much as I LOVE MorphOS,, the fact that I can not get ImageFX to work right, and the fact that so many PPC RTG games do not work right, really irritates me to no end.

    I am the only guy who can not get sound to work in game when playing Shogo. The menus are fine, but once I start the game the sound vanishes. Likewise, I seem to be the only guy who can't get ImageFX to work either. Strange...

    On the other hand I did get WipeOut to work, and though it does have issues upon startup, it work, so I'm good, but it would be really nice if more than one RTG game worked on here. There are so many titles that I'd love to be enjoying but can not because I can't afford the hardware to run OS 4 on (assuming it does not have compatibility issues as well), or a PPC card at a good price for my classic Amiga(s).

    TOTAL BUMMER!

    So yes, I for one agree, it would be grand to get this game running right under MorphOS. I wonder what's holding it back? If only the sources had been released....
    "I hope life isn't a big joke, because I don't get it." - Jack Handey

    Registered MorphOS user, Amiga user, and Atari 8-bit user.
  • »02.12.11 - 05:06
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > I am the only guy who can not get sound to work in game when playing Shogo.

    This is not true, and you know it.

    https://morph.zone/modules/newbb_plus/viewtopic.php?topic_id=7754&forum=10&start=11
    https://morph.zone/modules/newbb_plus/viewtopic.php?topic_id=5995&forum=16&start=1

    > it would be really nice if more than one RTG game worked on here.

    I'm sure it's more than one.

    > I can't afford the hardware to run OS 4 on (assuming it does not have
    > compatibility issues as well)

    OS4 has worse compatibility to those games than MorphOS.

    > it would be grand to get this game running right under MorphOS.
    > I wonder what's holding it back?

    Nothing. Missed my posting above?
  • »02.12.11 - 11:30
    Profile
  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2028 from 2003/2/24
    From: po-RNO
    Quote:

    It has been accomplished:

    http://os4depot.net/?function=showfile&file=game/strategy/napalm.lha


    Ooooh! \o/ Wow...aaaah... finally! :) Seems to work o//

    But...but... network is disabled :( It is pretty essential thing to fully enjoy the game. Wake me up again when it's done too ;) /me continues to wait... but probably takes little single player game meanwhile :P
  • »02.12.11 - 17:45
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > network is disabled :( [...] Wake me up again when it's done too ;)

    New version from today (same link) has written "Included experimental serial network driver (not tested)" in its changelog.
  • »06.12.11 - 13:48
    Profile
  • Moderator
    Miky060
    Posts: 694 from 2003/2/24
    From: ITALY
    Here it does not works. Looking Snoopium it seems it looks for picasso.library..

    In every case I get a window that says "ERROR #0010: Unable to open library!"


    [ Edited by Miky060 06.12.2011 - 14:38 ]

    PegasosII "Elite" Machine --> PowerMac MDD "popular" Machine --> MacMini 1.5 "still more popular" Machine
  • »06.12.11 - 14:35
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > I get a window that says "ERROR #0010: Unable to open library!"

    Maybe you missed the "OS4Emu" part in posting #8?
  • »06.12.11 - 14:42
    Profile
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > OS4emu is only needed for CD audio. I didn't use that cdplayer.library at all.

    I don't use CD audio either but here patched Napalm refuses to start and complains that it can't load the lib if OS4Emu is not running.

    > do you have rtgmaster installed?

    Is that really needed with the patched version? The patch author said he removed the RTGMaster dependencies:

    http://www.amigans.net/modules/xforum/viewtopic.php?post_id=63637#forumpost63637
    http://www.amigans.net/modules/xforum/viewtopic.php?post_id=67008#forumpost67008
  • »06.12.11 - 14:59
    Profile
  • Moderator
    Miky060
    Posts: 694 from 2003/2/24
    From: ITALY
    I have the morphos native rtgmaster.library in my sys:Libs/
    Tryed also to launch PatchLoadSegOS4 before launching Napalm, but nothing changes..

    PegasosII "Elite" Machine --> PowerMac MDD "popular" Machine --> MacMini 1.5 "still more popular" Machine
  • »06.12.11 - 15:09
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > Tryed also to launch PatchLoadSegOS4 before launching Napalm,
    > but nothing changes..

    Then I'm puzzled, sorry.
  • »06.12.11 - 15:15
    Profile
  • Order of the Butterfly
    Order of the Butterfly
    defender
    Posts: 248 from 2011/4/24
    Hey there, I have installed Napalm and direct after that I installed the 1.4 Patch from the AmigaFuture Page (just copy all files from the lha into the Napalm dirctory). On my Morphos 2.7 there is no RTG Master installed. After that I installed the Napalm OS4 Installer (delete the word "abort" command in row 16, and change the info to use the standart programm Morphos:c/installer). Well that's it. Ok for the sound you have to edit the NAPALM.PREFS file with ED so that row 29 (Audio_Driver) shows NAPALM_E:Audio.ahi. Additional you have to set Vertical sync inside the game (ESC while playing and then into the game_control menue). Until now I've played the first mission and that was quit impressive against
    my original A1200 with all its addons.

    greets defender
    PowerMac 3.6 - Radeon 9000_64Mb - 1,5Gb Ram - SB Live - MorphOS 3.9
    CD32 TF330 SILP Wifi- PowerBook 1,67GHz 1GB/100GB - MorphOS 3 reg. 1455 IMac Isight
  • »06.12.11 - 17:52
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > On my Morphos 2.7 there is no RTG Master installed.

    Thanks for confirming that RTGMaster isn't required any longer.
  • »06.12.11 - 18:23
    Profile
  • Moderator
    Miky060
    Posts: 694 from 2003/2/24
    From: ITALY
    Andreas are you sure you are not useing the rtgmaster.library that is in Napalm/Libs directory? If you delete it the game still works?

    PegasosII "Elite" Machine --> PowerMac MDD "popular" Machine --> MacMini 1.5 "still more popular" Machine
  • »06.12.11 - 20:57
    Profile Visit Website
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12081 from 2003/5/22
    From: Germany
    > Andreas are you sure you are not useing the rtgmaster.library that is in
    > Napalm/Libs directory? If you delete it the game still works?

    Yes, I have no rtgmaster.library there. However, I have one located in libs: but I'm not in reach of my MorphOS machine right now so cannot test what happens if I delete it from there. Have a look above where defender just said in this thread that he doesn't have rtgmaster.library installed and yet Napalm runs.
  • »06.12.11 - 21:03
    Profile
  • Just looking around
    nujack
    Posts: 8 from 2006/9/8
    From: Leipzig
    Miky060,
    Quote:

    "ERROR #0010: Unable to open library!"


    I receive the same Error-message on my MacMini with MOS2.6. Strange. Which library is needed?
    Snoopium tells something about Picasso96API and rtg.library.
    Any hints are welcome.
  • »08.12.11 - 15:43
    Profile Visit Website