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# path to filesystem (replace with proper path if needed)
#filesystem=rw,Workbench:sys:emulation/e-uae/HardDisks/Workbench
#filesystem=rw,Data:sys:emulation/e-uae/HardDisks/Data
# path to key file
kickstart_key_file=sys:emulation/e-uae/Roms/rom.key
# path to hardfile (replace with proper path if needed)
hardfile=read-write,32,1,2,512,sys:emulation/E-UAE/HardFiles/blank160.hdf
# path to kickstart file (replace with proper path if needed)
kickstart_rom_file=sys:emulation/e-uae/Roms/amiga-os-310-a1200.rom
show_leds=true
immediate_blits=no
cpu_type=68020
gfx_width=640
gfx_height=512
gfx_lores=no
gfx_linemode=double
gfx_center_horizontal=smart
gfx_center_vertical=smart
gfx_fullscreen_amiga=no
gfx_fullscreen_picasso=no
sound_bits=16
sound_channels=stereo
sound_frequency=44100
cpu_speed=max
chipset=aga
gfx_vsync=no
fastmem_size=8
chipmem_size=4
z3mem_size=8
floppy_speed=0
# joy<n> where n is lowlevel unit in amigaos target. In SDL target it's be the enumeration order.
joyport0=mouse
joyport1=kbd2
# overlay display
amiga.use_overlay=no
# screen type (accepted values are:public, custom or ask)
amiga.screen_type=custom
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