Quote:
redrumloa wrote:
I wonder if TinyGL is even being used on MorphOS. The moment the game is launched my CPU load jumps to 100% and stays there. 100% of cpu load at 2.7Ghz?
I also bought the game. First I want to say that the game/fun itself is very good, but the author stated he switched from HW- to SW-rendering!? It's literally unplayable on an Peg2/1Ghz with a Radeon 9200. I've played it for one hour but had to stop then. The frame-rate stays around ~30 if no enemy is on screen, but as soon as there is a combat, the rate drops to 20 or lower. The scrolling is so horrible that it gave me a headache.
Either the port is a total technical mess or the original game. Don't buy. (in this state)