Paladin of the Pegasos
Posts: 1193 from 2003/2/24
From: Helsinki, Finland
okay, the name of the game is "Blockmorph"
Recent changes include:
-Working multiplayer gameplay
-Initial AI code (needed to do that for a school course)
About the release of a public version... I might wait for MOS 1.5 release (The game might already require newer tinygl than MOS1.4 was shipped with) and obviously the game works only with supported 3D hardware (Voodoo only for now)
Last week I started a game programming course, where we will code some game as a project. Next week we will supply our ideas on paper.
I'll demonstrate Blockmorph live becouse I'm too lazy to write documentation rather than code
I already told the teacher about that, but what I didn't tell was that, it doesn't run on Microsoft Windows