Yokemate of Keyboards
Posts: 2197 from 2003/2/24
From: po-RNO
Quote:
EVX wrote:
I was hoping to see the supported 1024 x 768 on Morph 3.19 but I'm unsure if I should be adding Ram:ENV/Settlers2 "ResX" "ResY" ENV variables for that...
All I see in the Readme is:
The Settlers II runs on Picasso 96, CyberGraphX and AGA. On AGA it only runs at 320x256, while on CyberGraphX, and Picasso 96, 640x480, 800x600, and 1024x768 are available.
I finally tried the game and I was thinking that the resolution selection doesn't work, because it didn't change the menu screen, even after restarting the game. Then I finally noticed that the resolution selection only affects to the actual gameplay screen, not for the menu screen which is always 640x480.
After realizing that the game looked to work ok. Only thing that gives me some unfinished feeling is that graphics refresh under the mouse pointer isn't synced properly and there's some wobbling under the pointer, seen especially well in Activity windows, for example. Anyone knows if the original game had that issue?