PSX emulator for MorphOS
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    keropi
    Posts: 131 from 2006/11/11
    From: Ioannina , Greece
    does it use openGL for rendering, or is it only software mode?  :-?
    A4000D CS-PPC/G-Rex4000D
    A4000D CS-PPC/Zorro
  • »26.02.08 - 12:27
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  • MorphOS Developer
    zukow
    Posts: 662 from 2005/2/9
    From: Poland
    only in software (gpupeops)
  • »28.02.08 - 04:59
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    keropi
    Posts: 131 from 2006/11/11
    From: Ioannina , Greece
    oooohhhh gpupeops .... it rocks!
    any chance for some preview screenshots?  :-)
    A4000D CS-PPC/G-Rex4000D
    A4000D CS-PPC/Zorro
  • »28.02.08 - 14:43
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Stevo
    Posts: 919 from 2004/1/24
    From: #AmigaZeux
    And what about gpuw3d?
    ---
    http://www.iki.fi/sintonen/logs/its_only_football.txt
  • »28.02.08 - 15:05
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  • MorphOS Developer
    zukow
    Posts: 662 from 2005/2/9
    From: Poland
    mos version looks the same as os3/os4 version
    i have 31 fps in my favourite test game: "Colin Mcrae Rally 2.0" without JIT compiler (Peg2 G4 512 mb)


    [ Edited by zukow on 2008/2/29 0:36 ]
  • »28.02.08 - 21:31
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 423 from 2005/4/9
    From: magyarorszag/h...
    i wonder if my 600mhz G3 can have a playable speed...

    i have watched several psx demos with the version which is working under os4emu guess it could be just better:)
    DEAD pegII/G4@1000.1gb ram.radeon 9200pro
    240 gigz hd.nec dvdrw.MorphOS 2.4 DEAD
    -=-=-=-
    amiga1200T.blizzardppc@180/040@25.96megz ram
    -=-=-=-=-
    zx.spectrum@3.5
  • »28.02.08 - 22:53
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    jcmarcos
    Posts: 1178 from 2003/3/13
    From: Pinto, Madrid ...
    Quote:

    sadddam wrote:
    i wonder if my 600mhz G3 can have a playable speed...


    Also my case: I briefly tried Gran Turismo and Tekken 3 (big classics, that perhaps don't push the original hardware to its limits) and speed was a tad slower than on the real thing. Also saw some graphics glitches.
    I'd rather have original games written for MorphOS but this emulation thing is nice: We can enjoy the work of teams of dozens of people, making complex and polished games.
  • »29.02.08 - 06:09
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 423 from 2005/4/9
    From: magyarorszag/h...
    Quote:

    We can enjoy the work of teams of dozens of people, making complex and polished games.


    exactly:) altough i'd prefer a N64 emu for that (imagine: concker on morphos:)))

    i've got soul edge for the ps1 and its damn slow on my system with the working fpse.

    does the mos version uses altivec maybe?
    DEAD pegII/G4@1000.1gb ram.radeon 9200pro
    240 gigz hd.nec dvdrw.MorphOS 2.4 DEAD
    -=-=-=-
    amiga1200T.blizzardppc@180/040@25.96megz ram
    -=-=-=-=-
    zx.spectrum@3.5
  • »29.02.08 - 09:51
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    keropi
    Posts: 131 from 2006/11/11
    From: Ioannina , Greece
    31fps only???
    not that I am ungratefull, but... can't it be better?
    I remember Connectix VGS was running fullspeed on my pentiumII/400 and it had software rendering
    A4000D CS-PPC/G-Rex4000D
    A4000D CS-PPC/Zorro
  • »29.02.08 - 13:48
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  • MorphOS Developer
    zukow
    Posts: 662 from 2005/2/9
    From: Poland
    @keropi

    from guide:
    "Note that the number of displayed frames may be way below 50 even when no frame
    skipping is used since the PSX games may not have been written to output 50 fps.
    For example Ridge Racer is written to show 25 fps and will thus give the values
    "0050 0025" when running at full speed."[quote]

    and emulator has had the jit option turned off
  • »29.02.08 - 14:47
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    how do you change cdrom?
    seems it has no way to configurer cdrom.
    when i press Start-CD it does not even spin my dvdrom.

    X
  • »01.03.08 - 15:17
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  • MorphOS Developer
    geit
    Posts: 1102 from 2004/9/23
    Setup the cdrom module instead of cdnul and use the config button beneath which provides device/unit.

    Geit
  • »01.03.08 - 15:25
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    hmm, i got it to spin cd now, but nothing happens.
    just spins the cd, i see 100% cpu in use so it tries to run or something.
    Anyone started psx game from cd?
    btw, everyone using 68k version or 0S4?

    how do i make a iso file for the emulator?
    tried to get makecd to do it, but it a very hard layout on that prog.
    never liked it from my Amiga time.

    X

    [ Edited by XzIt on 2008/3/3 11:22 ]
  • »03.03.08 - 08:20
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  • MorphOS Developer
    geit
    Posts: 1102 from 2004/9/23
    > hmm, i got it to spin cd now, but nothing happens.
    > just spins the cd, i see 100% cpu in use so it tries to run or something.
    Then something else is misconfigured.


    Plugin section:

    GPU: gpuw3d.dll
    SPU spuwave.dll
    JOY0 joykey.dll
    cd cdimage.dll or cdrom.dll -> use config to setup device/unit
    others to #?null.dll

    Bios section:

    Logo -> on
    emulation -> off
    file -> bios/scph1001.bin (make sure its there)

    > Anyone started psx game from cd?

    yes, I do.

    > btw, everyone using 68k version or 0S4?
    OS4 version is not working.

    > how do i make a iso file for the emulator?
    > tried to get makecd to do it, but it a very hard layout on that prog.
    > never liked it from my Amiga time.

    Make sure you setup right CDRom and target path in settings, first.

    Quite easy. Insert CD, choose "add entire CD" from menu. Then push "create images" button.
    Thats all.

    Even 3d works fine. Sound gets a little jumpy but I guess with a ppc version this would be nice like hell.
    All I miss is a proper lowlevel.library support, but I may have missed that.

    I only noticed that some isos aren't working and end up in PSX-CDPlayer mode, while the game itself works from CD.

    Geit
  • »03.03.08 - 09:51
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  • Order of the Butterfly
    Order of the Butterfly
    koan
    Posts: 303 from 2005/11/21
    From: UK
    @keropi

    The human eye response is not that good!

    Persistence of vision means that above 15 Hz appears constant, With 30 Hz it should be impossible to see flicker with the centre of your vision. Have you ever watched NTSC television and see flicker ? See http://en.wikipedia.org/wiki/Flicker_fusion_threshold

    If you take a Playstation designed for use with TV, it must paint images at 30 Hz (full screen) maximum. Big fps are only for benchmarks. Movies are only 48 fps (because they are 24 fps double shuttered).

    If you know differently please say! This is my research field...
  • »03.03.08 - 11:00
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    trying out finalfantasy tactics, but stops after squaresoft logo?
    anyone got this problem, im gonna try image file tonight.
    maybe that willl work.
  • »03.03.08 - 17:05
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  • Butterfly
    Butterfly
    Mi-Go
    Posts: 95 from 2003/9/18
    Anyone playing OS3 version fullscreen (+scale)?
  • »03.03.08 - 17:49
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  • Order of the Butterfly
    Order of the Butterfly
    Solo_Kazuki
    Posts: 194 from 2006/7/23
    From: Universe:Milky...
    That's weird, because i was playing in FFT on v0.09, and it was working fine (exept movies)
  • »03.03.08 - 23:03
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    does fpse take .raw format image files?
    im trying to run FFT Us version.
    Any way to resize window?


    X
  • »04.03.08 - 07:28
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    keropi
    Posts: 131 from 2006/11/11
    From: Ioannina , Greece
    Quote:


    koan wrote:
    @keropi

    The human eye response is not that good!

    Persistence of vision means that above 15 Hz appears constant, With 30 Hz it should be impossible to see flicker with the centre of your vision. Have you ever watched NTSC television and see flicker ? See http://en.wikipedia.org/wiki/Flicker_fusion_threshold

    If you take a Playstation designed for use with TV, it must paint images at 30 Hz (full screen) maximum. Big fps are only for benchmarks. Movies are only 48 fps (because they are 24 fps double shuttered).

    If you know differently please say! This is my research field...


    unfortunatelly I am one from few people that can tell the difference...
    I can see the PAL screens flicker like hell, and whenever you have a game displaying 60fps and suddenly there is a drop to 55 I can tell... I see many ppl that really enjoy games even if they are 15-20fps, but I can't... this thing haunts me
    A4000D CS-PPC/G-Rex4000D
    A4000D CS-PPC/Zorro
  • »04.03.08 - 19:34
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  • Order of the Butterfly
    Order of the Butterfly
    Solo_Kazuki
    Posts: 194 from 2006/7/23
    From: Universe:Milky...
    > does fpse take .raw format image files?

    I don't know. I was using real CD.

    > im trying to run FFT Us version.

    Just like me ;)

    > Any way to resize window?

    I don't know. I was playing in fullscreen mode.
  • »06.03.08 - 13:35
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  • Order of the Butterfly
    Order of the Butterfly
    Solo_Kazuki
    Posts: 194 from 2006/7/23
    From: Universe:Milky...
    @keropi

    Yes, there are persons who see difference in FPS. It's individual, like hearing difference in audio quality.

    @koan

    Do you really live in Japan?
  • »06.03.08 - 13:39
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    CountRaven
    Posts: 566 from 2007/12/10
    From: Greece
    Wish that this will be available to the public soon even in beta
    version. Got some PSX games to test :)
  • »08.03.08 - 01:53
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  • MorphOS Developer
    zukow
    Posts: 662 from 2005/2/9
    From: Poland
    http://brain.umcs.lublin.pl/~rzookol/pics/DSCN1544.MOV

    ok, new version uses libnix instead of ixemul and it is much more stable. Jit is working ok so Colin2 has 45 fps :)

    [ Edited by zukow on 2008/3/10 0:22 ]
  • »08.03.08 - 08:29
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  • MorphOS Developer
    zukow
    Posts: 662 from 2005/2/9
    From: Poland
    since today Warp3d plugin works

    [ Edited by zukow on 2008/3/10 23:11 ]
  • »10.03.08 - 17:51
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