Posts: 461 from 2003/7/22
About MorphOS Media Center, you better ask Geit... He told it's not quite finished yet, so you'll still need to wait.
About the short report and magnetic's question... Let's see:
- on Saturday at 11:30 PM there was a MorphOS presentation (also known as "The Saturday Night Show") on the big screen where we were shown a few bits. First of all bigfoot demoed Return to Castle Wolfenstein on his Mac mini. The game is done and so is the installer (even though "Frank finds it confusing. But he doesn't like to have to press less than 10 buttons to get things done, so it's not going to change") and it will be released real soon now - as soon as Mark solves some problems with his server. Those attending the Amiga Meeting Nord, including yours truly, have received a PreRelease archive directly from bigfoot's hands, as you can notice in one of the pics I posted from the number of monitors displaying RtCW during Saturday night. Then we were shown the updated 3D drivers, reaching 140fps in Quake III running at 800x600 on an humble Mac mini. That's roughly 50% better than last year, that in turn was already 100% faster than what we have in the public version of MorphOS... Then we were shown MorphOS 3.0 (the development branch) on a PowerMac G5 2.7GHz. The port is still in the early phase, MorphOS doesn't control the software controlled fan, so it will stand still for the first 3 minutes (with the risk of a "thermal crash"), then it will realize it is not being software controlled at all and will start spinning at the maximum speed for the time being.
- After the presentation there was time for some questions. Here is what I gathered, feel free to correct me if I am wrong. MorphOS 2.7 is due really soon, hopefully by the end of the month. It is mainly a bugfix release for the PowerMac G4 issues. Good news is that finally the new graphics drivers are going to be released, and tentatively this is going to happen for MorphOS 2.8. In the meantime work is ongoing on drivers for R300 and R400 based Radeon cards (this includes 9600/9700/9800 and x800). Inside the PowerMac G5 a Radeon 9600 and an X800 were swapped during the 2 days. bigfoot and kiero would need to be motivated to work on an updated TinyGL (R300 and R400 could introduce Shaders and T&L, and thus OpenGL 2.1 compatibility). I guess that some third party coder abusing a bit more TinyGL might help here: I still find it kinda sad that most of the advanced 3D software was written/ported by the 2 themselves. And Fab of course (who is another team member, though). With notable exceptions of Blender and VGP2.
- About the releases for other Apple hardware: Frank basically told to enjoy what we have and kind of stressed that registrations on hardware currently supported is a good way to motivate the team to improve and extend the OS further while waiting forever for some still unreleased port is not going to help a lot. That said, he told the PowerBook G4 version basically ony lacks graphics acceleration support for R300 chipset and wireless support. The first one (both 2D for enhanced displays and 3D) is a must have, while the second is really a nice to have for a portable, but nobody is working on it right now and so a first PowerBook release might eventually happen even without the wireless supported. Frank used his PowerBook G4 as his only machine during the 2 days and it seemed stable and nice.
- Support for PCI SATA and SCSI boards is currently disabled on PowerMac G4s due to some problems, but will reappear some time in the future.
- People registering MorphOS 2.x at the show were given a personal CD with MorphOS+key in it in a special box. Those already registered could buy the limited edition box (a box with the QBox character and... "a box") and printed CD for 5 Euro. I got mine with signatures from the team members Frank and Mark...
In other news:
- There were various presentations. Carsten Siegner showed his Magical Ink vector graphics program that is shaping up very nicely. He also showed FireWire stack Helios developments and the usage of Bluethooth keyboard and mouse in MorphOS. Stefan 'Kronos' Kleinheinrich showed the new Ambient panels with true transparency support and with the possibility to create MUI classes similar to the .sbar modules (ScreenBar modules) to populate them.
- there were overall about 60 visitors and some 45 brought computers with them. There were mainly "NG" systems, about a dozen AmigaOS 4 machines and between 20 and 30 MorphOS machines. The event was very nice and I wich to thank the organizers. I had quite some nice time chatting with a few guys and in particular with Mark and Frank who had to bear me for a few hours and during dinner as well... But we had a few beers as well.
A few videos if you still haven't seen them:
Well, enough for now, as usual it turns out that I write more than I would expect...
[ Edited by guruman on 2010/11/17 1:24 ]