Nexuiz - free cool 3D action game
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 125 from 2003/9/8
    From: Czech Republic
    Hi all, I would like to give your attention to this interesting project - NEXUIZ = 3D shooter game (1st person deathmatch fun), that is under GNU and also ported for x86 Linux. I have tested it on my PC and it looks really great! :-D

    Look here: http://www.nexuiz.com

    Game has reworked Quake1 engine, but looks like something between Quake2 and Quake3 with realtime lights and shadows. Is there anybody interested to port this game on MorphOS or PPC linux? :roll:
    JACK - 3D gfx artist
    Config: Pegasos 2 G3/600 MHz, 256 MB SDRAM (Kingmax), ATI Radeon 9200 Pro 128MB, 120 GB HDD

    My new web: http://jack-3d.wz.cz
  • »08.07.05 - 14:12
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    ThePlayer
    Posts: 1032 from 2003/3/24
    From: Hamburg/Germany
    Wow this games looks great, it looks much better then Q2!
    PowerBook 17" SuperHD-Display MOD 1920x1200 :)
  • »08.07.05 - 14:29
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  • Moderator
    guruman
    Posts: 454 from 2003/7/22
    Quote:


    JACK wrote:
    Look here: http://www.nexuiz.com

    There would be somewhere else to look at, regarding this topic, for those with enough curiosity and "spirit of initiative... :-D :-P

    Kind regards,
    Andrea
  • »08.07.05 - 15:46
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  • MorphOS Developer
    kiero
    Posts: 129 from 2003/2/28
    Already ported it to mos. You can guess when it will be released tho.... Some teasers: http://www.binaryriot.com/kiero/misc/

    PS. It's dark because gamma correction is not applied. Some screenshots are showing lightmaps only (main textures disabled by purpose).

    [EDIT]: If You meant that link then sorry for spoiling it. Your comment was not there yet when started writing:)

    [ Edited by kiero on 2005/7/8 14:48 ]
  • »08.07.05 - 15:46
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  • Moderator
    guruman
    Posts: 454 from 2003/7/22
    Mmmh, kiero already spoiled my fun...

    Just joking, since I found the screenshot a couple of days ago (actually, it was AlieM that found them). Way to go, kiero.

    Kiero the MegaHero! :-o

    Kind regards,
    Andrea
  • »08.07.05 - 15:49
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    jcmarcos
    Posts: 1178 from 2003/3/13
    From: Pinto, Madrid ...
    Quote:

    Already ported it to mos.


    :-o

    Quote:

    You can guess when it will be released tho...


    Now, everybody, all together, SING:

    Weeeee waaaaaant one point fiveeeee...
  • »08.07.05 - 15:50
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 153 from 2004/11/18
    There are many games and software that are ready since a long time. ....
    but we wait for morphos1.5. The bad side is that i a seen this softs since two years and one year
    i have a friend which is developper wich play quake whith a radeon since 6 month or more... he has demonstrated foobillard and others ....
    OS4 has also a radeon 3d accel driver which is ready.
    my dream is Mos1.5 or two in a nearest time...




    [ Edited by acepeg on 2005/7/8 22:25 ]
  • »08.07.05 - 22:24
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    serge
    Posts: 725 from 2003/2/20
    I WANT IIIIIIIIIIIIIIIIIITTTTTTTTT !!!!!!!!!!!!!!!!!!
  • »08.07.05 - 22:45
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1889 from 2003/10/19
    From: Oxnard, Ca.
    I'm so sick of the secret internal MOS users club. Go tease someone
    else and leave us alone.
    Powerbook 1.67GHZ (Currently Main MorphOS Machine)
    Powermac Dual 2.0 GHZ G5 (Registration #1894)
    A4000T CSPPC, Mediator
    AmigaOne X5000
    Need Amiga recap or other services in the USA? Visit my website at http://www.acill.com
  • »09.07.05 - 00:03
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  • Order of the Butterfly
    Order of the Butterfly
    Phantom
    Posts: 381 from 2004/9/7
    This game looks really cool :-D

    [ Edited by Phantom206 on 2005/7/9 3:20 ]
  • »09.07.05 - 02:19
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1889 from 2003/10/19
    From: Oxnard, Ca.
    I just got done playing it on my Mac. Its very good! I would never
    hhad no idea you could do so much with the quake 1 engine!!!
    Powerbook 1.67GHZ (Currently Main MorphOS Machine)
    Powermac Dual 2.0 GHZ G5 (Registration #1894)
    A4000T CSPPC, Mediator
    AmigaOne X5000
    Need Amiga recap or other services in the USA? Visit my website at http://www.acill.com
  • »09.07.05 - 03:16
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    magnetic
    Posts: 2129 from 2003/3/1
    From: Los Angeles
    Acill

    Easy man! Kiero is not in a "secret users club" he is a developer. Unfortunately, it seems he has been running so called "1.5 " for some time now and uses components in it for development projects...


    Without any funding source we just have to wait for mos team to get it done when they can. My main issue is the lack of communication, no feature set, and no news. This is what kills the community not lack of release imo.


    It really seems they should just release what they have now or soon, people like yourself are real tired of it, but its a hobby OS not much we can do.

    magnetic
    Pegasos 2 Rev 2B3 w/ Freescale 7447 "G4" @ 1ghz / 1gb Nanya Ram
    Quad Boot: MorphOS 2.7 | Amiga OS4.1 U4 | Ubuntu PPC GNU/Linux | OS X 10.4
  • »09.07.05 - 03:22
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  • Moderator
    guruman
    Posts: 454 from 2003/7/22
    Quote:


    magnetic wrote:
    Acill

    Easy man! Kiero is not in a "secret users club" he is a developer. Unfortunately, it seems he has been running so called "1.5 " for some time now and uses components in it for development projects...

    Unfortunately? :-?
    Anyway, kiero is not just a developer, he's part of the MOS team (working on Ambient, and, more relevant to the topic, he's the author of tinygl.library). Since he is in charge of the OpenGL implementation in MOS, I find it quite uderstandable that he is testing his work by porting some complex games... I don't think I could criticize anything, instead I'm thankful for the work he (and the others as well) is doing. We'll get it when everything will be on place, debugged and working.

    Quote:

    My main issue is the lack of communication, no feature set, and no news.

    I would normally agree. But then, as you can see, people would accuse them of teasing us. So maybe they're doing the right thing.

    @Acill
    Consider this as a proof work keeps getting done, not as a tease. That's quite normal (that the development version is ahead than the public one), and is actually a good thing. We'll eventually get everything soon(ish).

    Kind regards,
    Andrea
  • »09.07.05 - 13:57
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    ThePlayer
    Posts: 1032 from 2003/3/24
    From: Hamburg/Germany
    I would like to have a little "tease" about what is coming in the next MOS release!
    PowerBook 17" SuperHD-Display MOD 1920x1200 :)
  • »10.07.05 - 12:00
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  • Order of the Butterfly
    Order of the Butterfly
    tarbos
    Posts: 221 from 2003/4/20
    >Wow this games looks great, it looks much better then Q2!

    ...and it runs much slower than Doom3. :-(
    I tried it on AthlonXP 3200+ with 1GB and Radeon 9800Pro and it is not totally fluid, even with realtime shadows switched off.
  • »10.07.05 - 19:13
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 125 from 2003/9/8
    From: Czech Republic
    ... yes it runs much slower then Doom3 when all effects are enabled. But realtime shadows and realtime lights are not neccesary to play this cool deathmatch game (20fps with effects, 300 fps without effects).

    On Pegasos (MOS) we havent kind of UT or Q3 game, so this could be tolerable imitation. I have with Nexuiz real fun playing on the internet (many many servers are are still online).
    JACK - 3D gfx artist
    Config: Pegasos 2 G3/600 MHz, 256 MB SDRAM (Kingmax), ATI Radeon 9200 Pro 128MB, 120 GB HDD

    My new web: http://jack-3d.wz.cz
  • »12.07.05 - 13:15
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Acill
    Posts: 1889 from 2003/10/19
    From: Oxnard, Ca.
    I have been playing this game on my Powermac 2.5 dual system for over a week now. It runs very smooth and fast on that with all effects in. I do have an X800 card though. It doesnt play to well on my Powerbook 1.67 G4 with a Radeon 9600 though. Its a bit slow.

    Its a fine game none the less.
    Powerbook 1.67GHZ (Currently Main MorphOS Machine)
    Powermac Dual 2.0 GHZ G5 (Registration #1894)
    A4000T CSPPC, Mediator
    AmigaOne X5000
    Need Amiga recap or other services in the USA? Visit my website at http://www.acill.com
  • »12.07.05 - 14:05
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 125 from 2003/9/8
    From: Czech Republic
    Code:
    I have been playing this game on my Powermac 2.5 dual system for over a week now. It runs very smooth and fast on that with all effects in.


    ... :o))) I am not sure, but we will not be able to play it with all effects enabled even on Pegasos G4 + ATI R9200. I have Pegasos1 G3 + ATI R7k and I will be grateful if it will run smoothly in 800x600 without realtime effects.

    But at the weekend we can between ourselves (MOS, Linux, ... users) have a lot of deathmatch adventures :-) :-P :-D

    Iam really very looking forward to this (more then to CUBE).
    JACK - 3D gfx artist
    Config: Pegasos 2 G3/600 MHz, 256 MB SDRAM (Kingmax), ATI Radeon 9200 Pro 128MB, 120 GB HDD

    My new web: http://jack-3d.wz.cz
  • »12.07.05 - 14:23
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 272 from 2003/3/4
    Quote:

    I'm so sick of the secret internal MOS users club. Go tease someone


    If he does not do it people will complain that he was secretely hiding it.
    IMO, it is better that efforts are not duplicated.
  • »12.07.05 - 16:28
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1192 from 2003/2/24
    From: Helsinki, Finland
    Quote:

    IMO, it is better that efforts are not duplicated.

    Yes, I've learned, that it's a good idea to "ask around" before starting to port something, someone might have already done that :-)

    Or have TRIED to do that, and have very valuable information, what were the problems...
  • »12.07.05 - 20:26
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Schlonz
    Posts: 131 from 2004/4/16
    From: Langen, Germany
    Hi kiero,

    > Already ported it to mos. You can guess when it will be released tho....

    As "...." did happen this year... how about releasing nexuiz MOS port? 8-)
  • »21.09.08 - 01:30
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  • Butterfly
    Butterfly
    SixK
    Posts: 72 from 2004/11/16
    Ported version is now too old.
    You won't be able to connect a server with it....

    And version ported was way too slow to be playable anyway.

    But speed improvements have been made since the 2006 version. So maybe a new port could be playable ?

    SixK
  • »21.09.08 - 11:54
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  • Order of the Butterfly
    Order of the Butterfly
    Posts: 423 from 2005/4/9
    From: magyarorszag/h...
    any news on this?
    DEAD pegII/G4@1000.1gb ram.radeon 9200pro
    240 gigz hd.nec dvdrw.MorphOS 2.4 DEAD
    -=-=-=-
    amiga1200T.blizzardppc@180/040@25.96megz ram
    -=-=-=-=-
    zx.spectrum@3.5
  • »25.10.08 - 02:15
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  • Cocoon
    Cocoon
    skipp604
    Posts: 56 from 2003/8/21
    From: United Kingdom...
    * BUMP *

    Any progress on this project, or it has been released already, and I missed it? :)
    bplan Efika 5200B, ATi Radeon 9250 / 256 MB, MorphOS 2.4
  • »29.05.09 - 23:43
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  • Order of the Butterfly
    Order of the Butterfly
    XzIt
    Posts: 250 from 2005/1/19
    From: Norway
    Same as Skippy604 and Saddam.

    Any news?

    X

    [ Edited by XzIt on 2009/6/2 21:56 ]
  • »02.06.09 - 20:56
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