Programming Languages for MOS.
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    matt3
    Posts: 659 from 2004/2/10
    Thanks for all the great feedback guys.

    I will have to try and contact Genesi to see if they can give me access to download the C compiler.

    E sounds very interesting. How well does it compile under MOS?

    Does E allow for decent game programming. I.E. Graphics, RTG, MOS compliance.

    Matt
  • »01.02.05 - 21:18
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Quote:

    The only disadvantage is the non-availability for other platforms (Win,Mac,*nix).

    ...Which obviously means that there's much less example code available, especially when it comes to OpenGL and such...
  • »01.02.05 - 21:48
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  • pOS
  • Order of the Butterfly
    Order of the Butterfly
    pOS
    Posts: 216 from 2003/11/14
    From: Bavaria
    There seem to be more PPC languages as I thought before, just detected BASIC,Scheme,Eiffel,Smalltalk,Prolog,TKS,Logo..

    Goto Aminet:dev and search for "PPC"...
  • »04.02.05 - 08:26
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  • pOS
  • Order of the Butterfly
    Order of the Butterfly
    pOS
    Posts: 216 from 2003/11/14
    From: Bavaria
    Hi Matt,

    in which language did you program the game you mentioned ?
    When did you do programming using OS functions the last time ?
    There have been lots of API changes / extensions within the last years...

    What kind of game should it be ? 2D, 3D ?

    Is portability to other OS platforms important for you ?
  • »04.02.05 - 08:58
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