Gorky 17 - OS3 Version
  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Post deleted on MagicSN request

    [ Edited by vox 07.12.2024 - 10:21 ]
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »02.12.24 - 20:27
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12241 from 2003/5/22
    From: Germany
    >> I doubt the licensor will get any revenue from it, or got any from
    >> Hyperion's previous Linux, Mac and OS4 ports of the game. Hyperion
    >> has usually negotiated lump sum game licenses in the past.

    > MagicSN likes AEON and Hype
    > On my legal case
    > [...]

    I'm not sure what this has to do with what you quoted from me.
  • »02.12.24 - 21:14
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Quote:


    I'm not sure what this has to do with what you quoted from me.


    It not directly related, I simply hit reply on last post.
    But it in-line with overall topic of Hyperion related OS3 ports not being
    made to run well on MOS.
    Mind that target are emulated OS3, OS 3.2 on FPGA and 060 and NOT old PPC and MorphOS or AROS,
    and thats clearly visible from MagicSNs statement (that includes defense of OS 4.2 theft)
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »02.12.24 - 22:21
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12241 from 2003/5/22
    From: Germany
    >> I'm not sure what this has to do with what you quoted from me.

    > I simply hit reply on last post.

    Comment #6 was "last post" when you wrote comment #26? Come on...
    Beside the fact that simply hitting reply to (real) last post is bad practise, one could at least delete the unrelated quote before submitting.

    > it in-line with overall topic of Hyperion related
    > OS3 ports not being made to run well on MOS.

    From what I can see in this thread, MagicSN does care about his WarpOS port running well (as well as a WarpOS program can run, that is) on MorphOS.

    > target are [...] NOT old PPC and MorphOS [...], and thats clearly visible
    > from MagicSNs statement

    I understand his comments #7, #9, #12, #13, #14, #15, #22, #24 and #25 differently.
  • »03.12.24 - 10:02
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    Please also note that vox posted an excerpt from a private message here, without my authorization.
    This is (at least in my country) illegal (though no big secrets were told in that email, that I do not do direct MorphOS ports but support my WarpOS ports to run on MorphOS is I think known). The thread referring where was saying it sounds like "propaganda" was on a different forum.

    And yes, I care about that my WarpOS ports run fine on MorphOS even despite me not supporting MorphOS directly. I have also 2 testers who test my ports for me under MorphOS. I will continue to have future WarpOS versions of my games tested under MorphOS.

    A Demo version of Gorky 17 for WarpOS willl appear on aminet soon (I uploaded it a few minutes ago) as game/demo/g17demo_68k_and_wos.lha. And yes this will run fine on MorphOS.

    MagicSN
  • »04.12.24 - 08:51
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    eliot
    Posts: 621 from 2004/4/15
    Sounds great, thanks
    regards
    eliot
  • »04.12.24 - 12:50
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Quote:

    MagicSN wrote:
    Please also note that vox posted an excerpt from a private message here, without my authorization.
    This is (at least in my country) illegal (though no big secrets were told in that email, that I do not do direct MorphOS ports but support my WarpOS ports to run on MorphOS is I think known). The thread referring where was saying it sounds like "propaganda" was on a different forum.

    And yes, I care about that my WarpOS ports run fine on MorphOS even despite me not supporting MorphOS directly. I have also 2 testers who test my ports for me under MorphOS. I will continue to have future WarpOS versions of my games tested under MorphOS.

    A Demo version of Gorky 17 for WarpOS willl appear on aminet soon (I uploaded it a few minutes ago) as game/demo/g17demo_68k_and_wos.lha. And yes this will run fine on MorphOS.

    MagicSN



    Yes I did since it was mostly on this topic, since I have asked for MOS and AROS ports.
    Here it isnt punishable at all.

    Propaganda is MSNs opinion of facts of my legal case and what happened with OS 4.2

    I am glad MOS supports WOS, that is de facto bridge and good for OS3 PPC users.

    Hope in future you will change opinion on directly supporting MOS and AROS
    and that I will be your customer too.
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »04.12.24 - 14:47
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12241 from 2003/5/22
    From: Germany
    > MOS supports WOS [...] is [...] good for OS3 PPC users.

    As I see it, MorphOS supporting WarpOS benefits MorphOS users way more than "OS3 PPC users" ;-)
  • »04.12.24 - 14:53
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Quote:

    Andreas_Wolf wrote:
    > MOS supports WOS [...] is [...] good for OS3 PPC users.

    As I see it, MorphOS supporting WarpOS benefits MorphOS users way more than "OS3 PPC users" ;-)
    \

    Ah, you old jokster :D Makes easier transition, yes? :D
    I ment is good he has that port :DDDD
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »04.12.24 - 18:23
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  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2118 from 2003/2/24
    From: po-RNO
    Quote:

    MagicSN wrote:
    A Demo version of Gorky 17 for WarpOS willl appear on aminet soon (I uploaded it a few minutes ago) as game/demo/g17demo_68k_and_wos.lha. And yes this will run fine on MorphOS.


    Thanks! Seemed to run fine on a Mac mini. On the initial run it played audio (music) second or two, but then stalled at a black screen with the mouse pointer visible for a while until the video continued. Maybe it's processing something when you first launch the game? On the next tries this wasn't an issue and the video playback started immediately. The actual game seemed to work just fine with a really quick try.

    One issue you should fix in the archive is that the Readme file doesn't open because icon's defaut tool is set to SYS:Tools/TextEdit which doesn't exist on MorphOS, and probably on not all AmigaOS versions either. I'd suggest to set it to SYS:Utilities/Multiview which is more likely included in all OS variants.

    BTW. is there a reason that the actual Readme file is in AmigaGuide format even though it doesn't contain anything else than one plaintext page? Wouldn't it be better as plain text file then? It would look better if read on non-AmigaGuide compatible text viewers.
  • »05.12.24 - 06:41
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    cip060
    Posts: 145 from 2010/7/30
    but if I download the demo version and put the complete game files in it, does it work?
  • »05.12.24 - 09:00
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    @jPV:

    Thanks for the feedback. The "black screen" was before the first video happens ? As what the game does is immediately in it's main() function the first thing it does is launching the Video Player (it evaluates based on sys:MorphOS/Ambient/Ambient if this is a MorphOS or AmigaOS 3.x+WarpOS system, if it finds MorphOS it uses MPlayer as video player (a MorphOS-native version of MPlayer is included), if it does not find MorphOS it uses AMP2 (the AMP2 version had problems with MorphOS when switching between gamesound and moviesound, those problems did not appear on MPlayer, also I guess the native player might be better).

    So if this would happen before the first video shows, it most likely is an issue of the video player ? Though I wonder as mplayer should be fine.

    Note you can modify the way the video player is called using

    env:g17/g17_extplayer

    For example setting it to

    MPlayer -fs %s

    (which would be kind of unneeded, as this is what it does anyways by default, but if there is some other player you want to use you could do that)

    Video play can completely be disabled by creating

    env:g17/g17_disableintros

    (content of the variable does not matter, only if it is present or not)

    I think the AmigaGuide format of the readme was because of the installer (full version uses Commodore Installer) and at least for AmigaOS 3.x that you could display the readme after installation required this format (sure, installer could be rewritten to use a different text viewer - I will keep this in mind for future projects, thanks for the hint).

    @cip060:

    The demo has some restrictions into the exe, like no Saving, no Loading. So this would not work.
    The difference is not just the datafiles.

    Note also that the WarpOS version which is ported from 68k port uses some changed datafiles so it would not work with OS4 or PC version. And of course my interest is people buying the game ;-) I only earn money on the 68k+WOS version. OS4 port was by someone else.

    Best regards,
    Steffen
  • »05.12.24 - 09:56
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  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2118 from 2003/2/24
    From: po-RNO
    Quote:

    MagicSN wrote:
    @jPV:

    So if this would happen before the first video shows, it most likely is an issue of the video player ? Though I wonder as mplayer should be fine.


    I found out what's happening. It's this feature in MPlayer:
    Code:
    - Enabled libass support, which gives SSA/ASS subtitle support (freetype fonts,
    colours, styles,...).
    It can be enabled with -ass. Note that you should edit conf/font/fonts.conf
    and set your preferred truetype fonts directory (line 26: <dir>sys:fonts/_ttf</dir> by default).
    Warning: at first use, mplayer/libass will generate the font cache, which
    can take several seconds.
    If no font is found, mplayer will fall back to conf/subfont.ttf (can be any
    font, not included in archive).


    In our case MPlayer opens a screen, plays video/audio for a second, but then starts indexing system fonts and playback is halted until it finishes the font cache generation. After that there will be a new "conf" directory under the "g17demo" directory, and the next time video playback starts immediately because it finds the font cache now. But if you delete the "conf" directory, indexing happens again.

    With my Mac mini the font processing takes almost 40 seconds, so it's a bit annoying when you try the game for the first time. I was wondering what's happening and started to swap screens to see if the system is still live etc..

    You can disable the font caching by launching MPlayer with the -nofontconfig option. Downside is that OSD/subtitle texts won't work then, but it's probably not an issue in this case?

    It seems to work fine when I tried to have this in the ENV:g17/g17_extplayer file:
    MPlayer -nofontconfig -fs %s

    So, if you don't figure out a way to tell users to wait a bit or something like that, you could just disable the font caching by default in this case.
  • »05.12.24 - 14:21
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    Ah thanks a lot! That actually sounds familiar. In another port I am working on (for 68k, OS4 and WarpOS) I had exactly the same issue in the OS4 version (which also uses mplayer). Forgot about it in the meanwhile and that of course WarpOS-on-MOS-with-mplayer would also be affected.

    For future games and updates I will include the -nofontconfig for WOS and OS4, thanks, I didn't know of that option actually.
  • »05.12.24 - 17:40
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Cool_amigaN
    Posts: 768 from 2011/11/30
    I reconfirm what jPV stated, I got the black screen too, waited some time but firstly rebooted 'cause I didn't knew what was going on. When launched again I switched screens and saw the hd blinking on the sbar like crazy while top application regarding CPU usage was "DH1", so I guessed it was reading/scanning for something. To me, it took more than 3 mins btw for the conf drawer to be created. If there are no subs needed for the FMVs, then just use MPlayer -nofontconfig -fs %s imho (or how about you include that conf drawer to begin with?).

    The game played fantastically, no crashes or complains. Also it's very system friendly and you can switch screens and continue using Ambient as usual. Plus, it requires low cpu/gfx resources, so Ambient remains ultra snappy as always.

    Some questions: Is there a way to launch the game under window mode? Is there a difference on the texture quality/resolution between WrapOS and OS4 versions? And if so, can you increase any of them under WrapOS version? I checked Hyperion's website but couldn't find any buy/download the full version of the game yet. Finally, I suggest to upload the demo on morphos-storage too, so it can be accessed by a broader MorphOS audience :)

    [ Edited by Cool_amigaN 06.12.2024 - 10:16 ]
    Amiga gaming Tribute: Watch, rate, comment :)
  • »06.12.24 - 08:16
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    @Cool_amigaN:

    Many thanks for your feedback. As I do not have MorphOS it is interesting to me to read how it behaves and seems to behave fine frin your words.

    To make the game run in Window Mode there is sadly no GUI, but just edit the Settings.ini in a text editor. Change the line fullscreen=1 into fullscreen=0 and it runs in Window mode.

    There is no difference in texture quality/resolution but the WarpOS version is software renderer only while the OS4 version also has a MiniGL Renderer. At least at the moment no plans to include MiniGL Renderer for WarpOS Version (Maybe in a future update, but not currently, knowing myselves I will do it at one point, but right now busy with other projects, it probably would also need some code change as the MiniGL code used currently uses MiniGL V2 which I think is only available on OS4). (Do MiniGL+WarpOS apps principially run on MorphOS ?)

    You can buy the game at Alinea Shop, but I think they did not yet update the webpage for 68k/OS4/WOS, it still lists 68k/OS4 only. But if you buy it you actually will get 68k/OS4/WOS version (you can choose during installation), they already updated the USB Sticks ;-)

    The Archive for the update to WOS version (for buyers of the 68k version who registered their copy) is also available here https://www.hyperion-entertainment.com/index.php/downloads?view=files&parent=38 (this is already online).

    Good suggestion about morphos-storage, I will do that (still unused to having MorphOS customers ;-) ).

    About the -nofontconfig - I just was not aware of the parameter, Oops ;-)

    MagicSN
  • »06.12.24 - 10:43
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    Ah, cannot be uploaded on MorphOS Storage - file is too big (80 MB is maximum).

    BTW: Alinea just updated the order details, now it includes WarpOS on the description of the order page too.

    https://www.amiga-shop.net/Amiga-Software/Amiga-Spiele/Gorky-17-fuer-AmigaOS-368k-oder-WarpOS-4::729.html

    Other locations were the game is on sale include AOTL, Architec and retro-updates.
  • »06.12.24 - 10:51
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    beworld
    Posts: 634 from 2010/2/10
    From: FRANCE
    Quote:

    MagicSN a écrit :
    Ah, cannot be uploaded on MorphOS Storage - file is too big (80 MB is maximum).



    Hi, i change size of upload x 10 :-)
    PowerMac G5 Quad 2.5, IMac G5 2.1, PowerBook G4 1.5, MacMini 1.5
    My MOS ports
  • »06.12.24 - 11:55
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    Hmmm, I still get "355 MB Too big file!
    File is too big, it should be less than 80 MB."
  • »06.12.24 - 12:33
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Quote:

    MagicSN wrote:
    Hmmm, I still get "355 MB Too big file!
    File is too big, it should be less than 80 MB."


    How can a petty criminal and a commie bastard (me) obtain a copy of Gorky 1/
    and eventually Heretic 2 and Quake 2 reworked OS3 (I do have old version) with WOS support
    to play a MOS?
    https://www.amiga-shop.net/en/Amiga-Software/Amiga-Games/Quake-2-for-AmigaOS-3-Download-Version::1363.html

    In other words, if I buy this how do I get WOS files
    https://www.amiga-shop.net/en/Amiga-Software/Amiga-Games/Heretic-II-for-AmigaOS-3-4::1354.html

    Downloading from Hyperion section is out of picture.
    To me, they are Thievery Corp, and I am sad good developers have to work under their name.

    I also have Quake 2 OS4 with data disc. Does Q2 OS3 also work and has WOS version?
    https://www.amiga-shop.net/en/Amiga-Software/Amiga-Games/Quake-2-for-AmigaOS-3-Download-Version::1363.html



    [ Edited by vox 06.12.2024 - 21:19 ]
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »06.12.24 - 13:51
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12241 from 2003/5/22
    From: Germany
    > How can […] obtain a copy of Gorky 1/ and eventually
    > Heretic 2 (I do have old version) with WOS support […]?

    Gorky 17: See comment #42.
    Heretic II: There's no new WarpOS version.
  • »06.12.24 - 17:37
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12241 from 2003/5/22
    From: Germany
    > Do MiniGL+WarpOS apps principially run on MorphOS ?

    Good question. What does run on MorphOS for sure (until the TinyRave release only on Radeon R100/R200, though) are Warp3D+WarpOS programs. I suspect that running MiniGL programs requires m68k MiniGL (or WarpOS one, if there is) to be installed to translate the MiniGL API calls to Warp3D API calls, which are then processed by MorphOS' own Warp3D implementation (Goa3D).
  • »06.12.24 - 19:31
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    eliot
    Posts: 621 from 2004/4/15
    Ah, thanks for the tip with "-nofontconfig".
    I had the same issue on my Mac Mini and did not wait that long.
    So I put the game already away but now everything is working fine and fast.
    regards
    eliot
  • »06.12.24 - 20:21
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  • vox
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    vox
    Posts: 616 from 2003/11/24
    From: Belgrade
    Quote:

    MagicSN wrote:
    Please also note that vox posted an excerpt from a private message here, without my authorization.
    MagicSN



    Surely I did. Reason is simple: because you call case of clear violation of end user rights
    propaganda, which isn't illegal, but is deeply immoral, plus ignored all personal attacks, denials etc. within the same discussion. And because mail containtained relevant
    info on this discussion. Plus I have not too many means to contact you anyway. ž
    But, next time I ll ask. Lesson learned.
    ------------------------------------------
    iMac G5 1GB with MorphOS and MacOS X
    Lame PC with AmiKit XE, Linux, AROS and sadly Win11
    Telegram MOS group: https://t.me/+zCLnwCvwhs4wMTI0
    Steam https://steamcommunity.com/profiles/76561198164221485/
  • »06.12.24 - 20:23
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  • Caterpillar
    Caterpillar
    Posts: 39 from 2024/7/11
    No matter the reason - posting private messages without permission is illegal, both in your country and mine. I think as you did not get the hint and failed to apologize an escalation is in need.

    As a first step I ask administration on this forum to delete off-topic posts by vox as well as posts violating my privacy rights (and I did screenshots for possible further escalation). It is not about the content, it is about the violation of my privacy rights.

    And posting private mail without permission of the person writing the mail is illegal in your country too. I actually checked this. If the info is "relevant" does not matter.

    And if nobody told this to you - the "Red vs. Blue" war is over. I am pretty sure everyone in this thread (asides from you) will agree on this.
  • »06.12.24 - 22:07
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