Order of the Butterfly
Posts: 284 from 2003/7/26
Does mipmapping work in current version of TinyGL? I am not sure...
gluBuild2DMipmaps(GL_TEXTURE_2D, depth, width, height, GL_RGB, GL_UNSIGNED_BYTE, data);
when I check:
result is 0 (GL_NO_ERROR).
However I don't see mipmaps on small/far objects which should use smaller textures.
I use in MorphOS gluBuild2DMipmaps()
because glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE)
doesn't work in TinyGL (includes in the latest SDK don't contain GL_GENERATE_MIPMAP);
This is problematic for me because this is reason why MorphOS version of application works slower than version for other platforms. MOS version is the most important for me. :)[ Edited by MDW 01.07.2020 - 19:16 ]