Yokemate of Keyboards
Posts: 4134 from 2009/1/28
From: Delaware, USA
Well AmigaBasic didn't need linenumbers and I'm quite sure you could avaid GOTO quite easily.
Sure it wasn't perfect, but the language itself was far from horrible (evenmore given it's 1987 timeframe).
Given the time period ('87?), removing the need for line numbers is pretty cool.
And without those, you can only use GOTO to call routines, so...it doesn't sound that bad.
Maybe something that could serve as a base for expansion?
I miss having these relatively easy to use higher languages as they made good tools to begin to learn coding.
Jumping straight into C is pretty nasty.
Plus, some of the early stuff I did was a total mashup from various sources. Hey, whatever works.
Its kind of why when someone brings up Pascal here I take notice. P-code and compiled Pascal were a good combination.
BTW - How does AmigaBASIC compare to Visual BASIC?
"Magnetic was troubled by my avatars and 'satanic' references" - Jim Igou
"Never attribute to malice what can more readily explained by incompetence"