Zelda NSQ and save problem
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    koszer
    Posts: 609 from 2004/2/8
    From: Poland
    I've decided to try one of the new beworld ports, namely ZeldaNSQ. It seems fun (and my children are very interested in it) but it has one big issue - the save dissapears every time you exit the game. As long as the game runs you can load it again, but the next time I start it I the slots remain empty. I don't think that's normal?
  • »23.02.17 - 22:13
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    beworld
    Posts: 135 from 2010/2/10
    From: FRANCE
    ah... i check that,thanks for report
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  • »24.02.17 - 06:48
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    beworld
    Posts: 135 from 2010/2/10
    From: FRANCE
    arffF.....
    after test, it misses the directory saves in archive....
    i re-upload archives with "saved direcory"
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  • »24.02.17 - 16:15
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    koszer
    Posts: 609 from 2004/2/8
    From: Poland
    OK, now it works flawlessly. Thank you, beworld!
    By the way - is there any option to upscale the screen a bit? 640x480 is less than quarter of my monitor...
  • »25.02.17 - 21:01
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    beworld
    Posts: 135 from 2010/2/10
    From: FRANCE
    no option, just CTRL-ENTER to switch windowed/fullscreen.
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  • »26.02.17 - 09:57
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    beworld
    Posts: 135 from 2010/2/10
    From: FRANCE
    Another port Zelda : ROTH version 7.00 (release 12/08/06)

    http://www.morphos-storage.net/?page=Games%2FAdventure&file=ZeldaROTH_7.00.lha

    Joystick support, FR/EN/SP languages
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  • »07.05.17 - 20:07
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