Yokemate of Keyboards
Posts: 2793 from 2006/3/21
From: Northern Calif...
Quote:
deka wrote:
'While they might be preferrable in 64x64 sizes to some of us'
Or more bigger... I would love it!
I mean, there are many really nice looking flat icon sets which are available in biger size. (256x256, ...)
It could be really nice to have such big icons in Ambient. I know there is a mode (can't remember the name) on MOS which allows the old kind of working, but disables some modern features. It could be really good to have a modern desktop with unlimited icon size.
Example: http://apathae.deviantart.com/art/W-R-E-N-84310039
Oooooh, I like the bolted together look of those folder icons, and I also like the idea of having an icon set of larger icons, specially for use when using a huge monitor, or large screen TV screen as your MorphOS display, which I have sometimes done, like at the Amiga30 event in Mountain View, California, and the 2015 AmiWest Show, when I used a 37-inch wide screen LCD TV, as my display monitor.
I also agree with others in this thread who have indicated that icons should be graphically different visually, and not depend on only alternate colors, and text to differentiate them from each other. Specially game icons, I think they should express some part of the game they are linked to, instead of the same folder and joystick icon used over and over again, with just the text name changed.
Still, I have to give Yasu credit for doing something, even if I would not use his modified icons myself, as it is time consuming and tedious to work on icons, and I appreciate his efforts trying to make something new/better, and also taking the time to keep up his blog, which is often very helpful and informative.
MorphOS - The best Next Gen Amiga choice.