Quake II on MOS 3.7
  • Butterfly
    Butterfly
    Posts: 72 from 2013/7/25
    Hello all,

    I'm trying to get Quake II running on my mac mini however everytime I double click the executable and try to run the game I get the message:

    Error: Couldn't fall back to software refresh!

    I've installed the Baseq2 folder from the x86 Quake II demo on my Windows machine to the same directory as my MorphOS Quake II install and cannot seem to get around this error!

    Any ideas?
  • »23.10.14 - 22:19
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  • Butterfly
    Butterfly
    Posts: 72 from 2013/7/25
    No one has any ideas?!
  • »27.10.14 - 08:03
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Yasu
    Posts: 1724 from 2012/3/22
    From: Stockholm, Sweden
    I've noticed that the game has broken with some MorphOS update. I've also reported it. For me it shows by being very unstable. It wasn't before.
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  • »27.10.14 - 10:19
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  • HAK
  • Order of the Butterfly
    Order of the Butterfly
    Posts: 221 from 2003/2/24
    From: Austria, Vienna
    Hi,

    Sorry, can't help you here.

    I just tested QuakeII (MorphOS version) on my Mini, G4 and G5 and it worked OK - except for the G5 where I didn't get any sound.

    Well, maybe take a look at baseq2/config.cfg and check the entry labeled "vid_ref" should be set to "tinygl". Maybe it's still set to some PC value if you've copied the directory from there.


    Bye HAK
  • »28.10.14 - 17:58
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  • Butterfly
    Butterfly
    Posts: 72 from 2013/7/25
    Vid_ref was set to "gl", set it to "tinygl" and sadly there was no difference with the same resulting error.

    Yasu or HAK, is it possible for you to post the contents of your baseq2/config.cfg so I can compare it to mine?


    [ Edited by madCrow 29.10.2014 - 17:44 ]
  • »29.10.14 - 07:43
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  • Butterfly
    Butterfly
    Posts: 72 from 2013/7/25
    Double post, deleted

    [ Edited by madCrow 29.10.2014 - 17:44 ]
  • »29.10.14 - 07:43
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