Posts: 1289 from 2003/2/25
Ah right, didn't noticed that. Aww. Well, morphzone usability strikes back.
BTW. nightly builds were just straight compiles from CVS. So if you have a SDK installed you should be able to build an Ambient yourself rather easily. Basically you just enter "make". Two issues could arrive: first you need a properly build png2c (ixemul version) and second if you don't have a compiler with AltiVec support you might need to disable Ambient's AltiVec support in the makefiles and the config.h's (for Ambient and it's sub-libraries). But that's easy, too.
Don't think anyone else will bother making new MorphOS 1.4 compatible builds (at least I don't
). So better do it yourself. It's really not that hard, just might sound scary!