Recent MAME port!
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Cego
    Posts: 733 from 2006/5/28
    From: Germany
    Hi there!

    So the reason why i'm writing this is, because i talked to Fab about a new MAME port.
    The most ROMs you can find in the Internet nowadays won't work with the old version of MAME available for MorphOS.

    Fab told me that he has limited time and that there are other more important things to be worked on like OWB etc.

    Now i was hoping that we could get enough people interested in a new MAME version to show Fab some love for his work and convince him to start porting the most recent version to MorphOS :)

    What y'all think? If we stick together maybe he'll take the time to work on that :-D
    Pegasos II G4 @1.0GHz, 1GB DDR Ram, Radeon 9200Pro, 240GB SSD+160GB HD, MorphOS 3.18, AmigaOS4.1 FE, Debian 8
  • »03.02.13 - 10:03
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    stephen_robinson
    Posts: 746 from 2007/4/22
    I'd rather more work on OWB to be honest.
  • »03.02.13 - 10:52
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    bash64
    Posts: 958 from 2010/10/28
    From: USA
    hmmmmmmmm......

    I don't use mame much.

    Had no idea it had issues with roms.

    OWB is more important.

    I wonder if developers could not set someone up with a proper system to go at it themselves.
    I'd be willing to tinker.
    :-D
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  • »03.02.13 - 11:33
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Cego
    Posts: 733 from 2006/5/28
    From: Germany
    i also think that OWB is more important but working on MAME would only take a specific amount of time until its done. it would only delay the next OWB release, its not like dropping development.
    Pegasos II G4 @1.0GHz, 1GB DDR Ram, Radeon 9200Pro, 240GB SSD+160GB HD, MorphOS 3.18, AmigaOS4.1 FE, Debian 8
  • »03.02.13 - 11:43
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    xyphoid
    Posts: 870 from 2008/7/11
    From: Delaware, USA
    well I use mame extensively and it is a huge part of why I even use my system. Perhaps he should start devoting some
    time to updating. It is another of his finer works! I use ver. 0.121, owb has been constantly updated. I saw no real need to move up to the broken arm ver
    sorry fab, so I still use 1.17. The main problem Fab has stated is that it gets slower with each release, and that discourages him. I had requested atleast
    support for MVSC2, which I'd love to see, but oh well. I'd hate to go the pc route, since all my setup and data is on morph.
  • »03.02.13 - 13:16
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  • Fab
  • MorphOS Developer
    Fab
    Posts: 1331 from 2003/6/16
    MAME 0.120/0.121 works just fine with all roms, provided you use 0.120/0.121 rom sets. New romsets will be incompatible of course.
    These romsets can be found in various places... :)

    About updating MAME, it's not very difficult, just boring, because they entirely switched the osdependant layer to C++. This layer is the code I have to refactor in C++, considering i don't use the SDL backend there, because it would slow it down even more, and it wouldn't have a builtin GUI.

    As i had mentioned earlier, the problem is indeed some systems really get slower as MAME project goes. Psikyo hardware system is now 5-10 times slower than it was in 0.12x (that's an exception though, most systems didn't get affected, or only a little (5-10%). My latest build of MAME was 0.140 and it worked properly, but i never released it.


    [ Edited by Fab 04.02.2013 - 10:19 ]
  • »04.02.13 - 09:18
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  • Fab
  • MorphOS Developer
    Fab
    Posts: 1331 from 2003/6/16
    I finally found a little time to update MAME to a more recent version (0.145). I'll update it again to 0.148 since they probably didn't change a lot the osdependant layer since (i hope !).

    Anyway, it works rather fine. A bit slower, as expected of course. For instance, CPS2 games like street fighter alpha or dungeons & dragons run at 180% speed instead of 200% with 0.121. And any SH2-based system is amazingly slower (for these, stick to 0.121).

    So when i'm happy with the port state, i'll release a new version of MAME.

    Oh by the way, the binary is now... 118MB large... Insane ! ;)
  • »20.02.13 - 05:11
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    CountRaven
    Posts: 566 from 2007/12/10
    From: Greece
    @Fab can we download it from your page?

    [ Edited by CountRaven 29.04.2013 - 05:44 ]
  • »20.02.13 - 05:46
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  • Fab
  • MorphOS Developer
    Fab
    Posts: 1331 from 2003/6/16
    No, it's not ready. I still have to fix the GUI and i'd rather update to 0.148 first.

    @xyphoid

    Don't even hope to run mvsc2 at a reasonable speed, by the way. This system uses a 200MHz SH4 CPU... That's really too much.

    [ Edited by Fab 20.02.2013 - 06:53 ]
  • »20.02.13 - 05:52
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    xyphoid
    Posts: 870 from 2008/7/11
    From: Delaware, USA
    :-) dam! thanks though man! don't forget all the multiplayer scripts :-D
  • »20.02.13 - 17:48
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    xyphoid
    Posts: 870 from 2008/7/11
    From: Delaware, USA
    Question Fab, mkII was one of my favorites, but it's really slow now (unplayable). It seems those from mk 2 up to mk4 are affected. Mk works fine. Have we lost those, from here on? Not a big issue, as you said stick with 0120 for those.
  • »28.04.13 - 06:54
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    xyphoid
    Posts: 870 from 2008/7/11
    From: Delaware, USA
    Are the multiplayer modes working in 0.48? Sticks 3-4 aren't registering in game config. for me.
    Thanks!
  • »18.06.13 - 23:22
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  • Fab
  • MorphOS Developer
    Fab
    Posts: 1331 from 2003/6/16
    Quote:

    xyphoid wrote:
    Are the multiplayer modes working in 0.48? Sticks 3-4 aren't registering in game config. for me.
    Thanks!


    I only listen joystick 1 and 2 AFAIR (i didn't register 3 and 4 because listening for events had some impact at some point).
    Anyway, if you really need it, i could make a build for additional joysticks.
  • »19.06.13 - 06:15
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    xyphoid
    Posts: 870 from 2008/7/11
    From: Delaware, USA
    Whenever you get around to it Fab.
    Thanks!
  • »19.06.13 - 14:15
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