• Paladin of the Pegasos
    Paladin of the Pegasos
    koszer
    Posts: 1161 from 2004/2/8
    From: Poland
    And now, something completely different: some more benchmarks:

    Quake I:
    640x480, 32 bit, windowed:
    2.7: 117,5 FPS
    3.0: 143,5 FPS

    1024x768, 32 bit, windowed:
    2.7: 52,1 FPS
    3.0: 67,8 FPS

    1024x768, 32 bit, fullscreen:
    2.7: 60,1 FPS
    3.0: 60,1 FPS

    GLQuake running in fullscreen mode seems to ignore the "TGLSYNC 0" so the same FPS count in the last run is no suprise. In overall, current 3D drivers give us something like 20-30% more FPS than the older ones. Not bad, if I may say so, but I'd still prefer that 100% more :-)
  • »11.06.12 - 20:54
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