MorphOS Developer
Posts: 619 from 2005/8/27
From: the land with ...
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gui-less... but most of all difficulties reside in the GUI stuffs
Sure, but most of the time you won't actually port that part, but rather rewrite the whole shebang.
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So, well, command-line features are to converting SVG from/to various others format, aren't?
Many others open-source projects do that already and are much easier to port also.
There were some other options too I think, but yeah, for converting SVGs I already ported a few of those... ;)
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Note: few years back, inkscape was coded in C... now it's 90% in C++ with C++ external libraries also. So I think that your code needs to be re-written again.
Well, I do remember there being a bit of C++, but if it's almost exclusively C++ now it surely has gone in the wrong direction. :P
- CISC