MUI4 - any version without DEBUG?
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 109 from 2006/9/10
    Well, not much to add to the subject - is there any non-debug beta version of MUI4 available somewhere?

    We've been using MUI4 in different builds for a year already. Yes, I know, it's still beta, only for betatester, not for "public" use (whatever that means)...
    But, a non-debug build -would- make sense. especially for MOS PowerUP users, who could really need that bit of extra speed.
    The only non-debug alternative would be to change back to an ancient Ambient-version with MUI 3.9. :-(
  • »28.09.06 - 00:23
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Crumb
    Posts: 732 from 2003/2/24
    From: aGaS & CUAZ Al...
    You can download the SDK and type "strip" and next the file you want to take the debug information out.

    Please remember that this is not a good idea since you won't be able to provide information about crashes etc, so remember that if you are using stripped binaries you shouldn't complain about bugs and developers won't be able to help you.

    They already put the debug information to allow users to help them so if you think you've found a problem reinstall the debug-enabled MUI4 version and try to reproduce the problems and send them the debug information.
  • »28.09.06 - 08:50
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  • Caterpillar
    Caterpillar
    Posts: 23 from 2006/6/22
    Hi :-)

    Whereabouts can we obtain the SDK? I'd like to try this too.

    I tried a non-debug version of Ambient and there was a very noticeable performance improvement compared to a debug build of the same version.

    Us on PowerUP really feel the performance hit when we use debug apps, and if most of the MorphOS GUI uses MUI, a non-debug version would be a huge boost for us wanting to use newer versions.

    So, you can use this strip command on all the files in the MUI4 distribution to make them into non-debug binaries? Is that how it works?

    Thanks for your help! :-)
  • »28.09.06 - 09:42
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  • Order of the Butterfly
    Order of the Butterfly
    Wishmaster
    Posts: 342 from 2003/6/29
    And boot with the RAMDEBUG option, if you are not already doing that.
    Pegasos PPC
  • »28.09.06 - 09:48
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  • Moderator
    guruman
    Posts: 461 from 2003/7/22
    Quote:


    d0pefish wrote:
    Whereabouts can we obtain the SDK? I'd like to try this too.

    Here: http://developer.morphosppc.com/
    Registration is free for all (you don't even need to have MorphOS on any system), then login and go to the files section. Download all the mossdk_* files, install them, and you'll have the MorphOS SDK on your machine. It contains all the Geek Gadgets in native version and MorphEd, so everybody should download and install it even if he doesn't have any intention to develop for MorphOS...
    You can then download all the other files in the SDK section (updates, additional SDKs).
    Have fun.

    Kind regards,
    Andrea
  • »28.09.06 - 10:05
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  • MorphOS Developer
    kiero
    Posts: 129 from 2003/2/28
    stripping binary will only make it smaller. it will give NO speed improvement. Ambient is slower with debug enabled bebcause it uses different memory managment which slows things down considerably. stripping it's binary will help you nothing. mui doesn't use this so different between debug and non-debug build is not that big.
  • »28.09.06 - 11:32
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