For the love of god, can somebody pls help me on the below.
I have tried running numerous versions of SWOS slaves and a HD installation I 've made.
Every attempt leads to a failure. I have tried with old e-uae (plus sdl - all versions) I have tried with e-uae jit (plus sdl versions).
With whdload v. 17.2 & 18.1.
Under plain 3.1 and 3.9. Under harddisks and hardfiles
I get recoverable erros, guru meditations, illegal instructions, exceptions, access faults, black screens or plain game crashes (under preset competitions & career mode), you name it! Whereas the same slaves under OS4.1 have been tested to work.
Here's a sample cli output regarding swos via hd installation:
E-UAE 1.0.0-PPCJIT-1.0.0
Build date: Jan 7 2015 00:16:25
SDLGFX: Initialized.
SDLGFX: Using SDL version 1.2.15.
SDLGFX: Display is 32 bits deep.
SDLGFX: Found screenmode: 320x240.
SDLGFX: Found screenmode: 640x480.
SDLGFX: Found screenmode: 800x600.
SDLGFX: Found screenmode: 1280x1024.
SDLGFX: Found screenmode: 1024x768.
Found 1 joystick(s)
Found amiga raw keyboard mapping
Using raw keymap
Opening cfgfile '.uaerc'...okay.
obsolete config entry 'sound_bits'
unknown config entry: 'amiga.use_overlay=yes'
unknown config entry: 'amiga.screen_type=custom'
Timebase frequency: 24.907667 MHz
Found amiga raw keyboard mapping
Using raw keymap
Rexx port "UAE" installed.
Found amiga raw keyboard mapping
Using raw keymap
SDLGFX: Added P96 mode: 320x200x32
SDLGFX: Added P96 mode: 320x200x8
SDLGFX: Added P96 mode: 320x240x32
SDLGFX: Added P96 mode: 320x240x8
SDLGFX: Added P96 mode: 320x256x32
SDLGFX: Added P96 mode: 320x256x8
SDLGFX: Added P96 mode: 320x400x32
SDLGFX: Added P96 mode: 320x400x8
SDLGFX: Added P96 mode: 640x350x32
SDLGFX: Added P96 mode: 640x350x8
SDLGFX: Added P96 mode: 640x480x32
SDLGFX: Added P96 mode: 640x480x8
SDLGFX: Added P96 mode: 640x512x32
SDLGFX: Added P96 mode: 640x512x8
SDLGFX: Added P96 mode: 800x600x32
SDLGFX: Added P96 mode: 800x600x8
SDLGFX: Added P96 mode: 1024x768x32
SDLGFX: Added P96 mode: 1024x768x8
SDLGFX: Added P96 mode: 1152x864x32
SDLGFX: Added P96 mode: 1152x864x8
SDLGFX: Added P96 mode: 1280x1024x32
SDLGFX: Added P96 mode: 1280x1024x8
No disk in drive 0.
Resetting frame rate hack
Building CPU table for configuration: 68020 prefetch
1866 CPU functions
Building CPU function table, 45674 opcodes (2 1 0).
JIT: Building compiler function table.
JIT: Allocation of translation cache...
JIT: Translation cache size in prefs: 0
JIT: translation cache is 0 in prefs, leaving.
Resetting frame rate hack
SDL sound driver found and configured at 44100 Hz, buffer is 100 ms (17640 bytes).
Driveclick init...
reset at 0
JIT: Compiling reset
PAL mode, 50Hz (h=227 v=312)
chipmem cleared
SERIAL: period=372, baud=9600, hsyncs=16 PC=f8018a
JIT: Change cache emulation: enabled
B-Trap f201 at 00f80ca0 (0x2cd08318)
Fastcard: mapped @$200000: 4MB fast memory
Card 1 (ZorroII) done.
Filesystem: mapped memory @$e90000.
Card 2 (ZorroII) done.
Mounting uaehf.device 0 (0):
FS: mounted virtual unit DH0 (sys:emulation/e-uae/HardDisks/aos)
Mounting uaehf.device 1 (0):
FS: mounted virtual unit DH1 (work:games/whdload)
Mounting uaehf.device 2 (0):
FS: mounted virtual unit DH2 (work:demos)
FS: Workbench starting..
FS: Games starting..
FS: Demos starting..
PAL mode, 51Hz (h=227 v=302)
PAL mode, 50Hz (h=227 v=312)
JIT: Change cache emulation: disabled
reset at f80dc8
JIT: Compiling reset
PAL mode, 50Hz (h=227 v=312)
reset at f800d0
JIT: Compiling reset
PAL mode, 50Hz (h=227 v=312)
JIT: Change cache emulation: enabled
B-Trap f201 at 00f80ca0 (0x2cd08318)
Fastcard: mapped @$200000: 4MB fast memory
Card 1 (ZorroII) done.
Filesystem: mapped memory @$e90000.
Card 2 (ZorroII) done.
Mounting uaehf.device 0 (0):
FS: mounted virtual unit DH0 (sys:emulation/e-uae/HardDisks/aos)
Mounting uaehf.device 1 (0):
FS: mounted virtual unit DH1 (work:games/whdload)
Mounting uaehf.device 2 (0):
FS: mounted virtual unit DH2 (work:demos)
FS: Workbench starting..
FS: Games starting..
FS: Demos starting..
Remote CLI started.
JIT: Change cache emulation: disabled
Your Amiga program just did something terribly stupid 0x20d080f PC=0x186bae
D0: 00008000 D1: 00000011 D2: 03e80000 D3: 00000019
D4: 0000ffff D5: 00000000 D6: 00492ba6 D7: 00000007
A0: 0000cb0c A1: 0000c9ac A2: 0000c9a8 A3: 00013dfb
A4: 0001637e A5: 0004cede A6: 00052966 A7: 0000c9a2
USP=0034c5c0 ISP=0000c9a2 MSP=00000000 VBR=00000000
T=00 S=1 M=0 X=0 N=0 Z=1 V=0 C=0 IMASK=0
FP0: 0 FP1: 0 FP2: 0 FP3: 0
FP4: 0 FP5: 0 FP6: 0 FP7: 0
N=0 Z=0 I=0 NAN=0
prefetch fffe (ILLEGAL) 48e7 (MVMLE)
00186bae 4e75 RTS.L
020D07EF 0000 0000 0000 0000 0000 0000 0000 0000
020D07FF 0000 0000 0000 0000 0000 0000 0000 0000
020D080F 0000 0000 0000 0000 0000 0000 0000 0000
020D081F 0000 0000 0000 0000 0000 0000 0000 0000
020D082F 0000 0000 0000 0000 0000 0000 0000 0000
00186B8E EB6E 5346 3146 003E D480 51CC FFC0 E288
00186B9E 5201 0C01 0011 66AE 4CDF 00E0 4FEF 0010
00186BAE 4E75 48E7 E0E0 41E8 0012 7480 D402 1418
00186BBE D502 D402 6000 00BA 1418 D502 6030 1418
00186BCE D502 6044 1418 D502 6044 1418 D502 6046
reset at f80dc8
JIT: Compiling reset
PAL mode, 50Hz (h=227 v=312)
reset at f800d0
JIT: Compiling reset
PAL mode, 50Hz (h=227 v=312)
JIT: Change cache emulation: enabled
B-Trap f201 at 00f80ca2 (0x2cd08318)
Fastcard: mapped @$200000: 4MB fast memory
Card 1 (ZorroII) done.
Filesystem: mapped memory @$e90000.
Card 2 (ZorroII) done.
Mounting uaehf.device 0 (0):
FS: mounted virtual unit DH0 (sys:emulation/e-uae/HardDisks/aos)
Mounting uaehf.device 1 (0):
FS: mounted virtual unit DH1 (work:games/whdload)
Mounting uaehf.device 2 (0):
FS: mounted virtual unit DH2 (work:demos)
DMACON: 3d0 INTENA: 602c INTREQ: 60 VPOS: 0 HPOS: 2
COP1LC: 00000420, COP2LC: 00000790 COPPTR: 00000424
DIWSTRT: 2c81 DIWSTOP: 54c1 DDFSTRT: 0038 DDFSTOP: 00d8
BPLCON 0: 9200 1: 0000 2: 0024 3: 0c00 4: 0011
Average frame time: 19.756733 ms [frames: 2265 time: 44749]
[ Edited by Cool_amigaN 14.07.2015 - 19:03 ]