Time for a bounty to upgrade Odyssey (OWB)?
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    takemehomegrandma
    Posts: 2720 from 2003/2/24
    Quote:

    takemehomegrandma wrote:

    is a small-endian version of MorphOS still in the cards? At all?


    Anyone?
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »25.03.19 - 22:05
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    jacadcaps
    Posts: 3108 from 2003/3/5
    From: Canada
    There is still a long term plan like that, sure :)
  • »26.03.19 - 10:44
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    jacadcaps
    Posts: 3108 from 2003/3/5
    From: Canada
    There's a huge amount of changes in libWTF, which is where a lot of the platform specific code resides... Going through all of the files now, trying to build them and write / port all of the new stuff...
  • »29.03.19 - 14:54
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    takemehomegrandma
    Posts: 2720 from 2003/2/24
    libWTF... :lol:
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »29.03.19 - 15:04
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    amigadave
    Posts: 2795 from 2006/3/21
    From: Northern Calif...
    Quote:

    jacadcaps wrote:
    There's a huge amount of changes in libWTF, which is where a lot of the platform specific code resides... Going through all of the files now, trying to build them and write / port all of the new stuff...


    Is there any part of the work needed to upgrade Odyssey to a more modern version that can be done by other programmers, to help lighten the workload you are attempting to complete? I'm always surprised how often development projects in our community are completed (or attempted), by single programmers, instead of groups of programmers working together. Even a small group would surely be more productive than a solo programmer working alone, and given the fact that all MorphOS users and programmers need a better web browser, I would think that there would be several people who could help, and would be willing to work with you Jacek.
    MorphOS - The best Next Gen Amiga choice.
  • »31.03.19 - 18:42
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    jacadcaps
    Posts: 3108 from 2003/3/5
    From: Canada
    Quote:

    amigadave wrote:
    Is there any part of the work needed to upgrade Odyssey to a more modern version that can be done by other programmers, to help lighten the workload you are attempting to complete?


    Yes there is. Porting this stuff is not just modifying WebKit components. It's also bringing our SDK up to speed - mostly related to making sure our compilers have all the necessary C++ stuff enabled and working.

    Making slow but steady progress on WTF. I've rewritten all of Fab's memory allocation routines over the weekend.
  • »01.04.19 - 09:02
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    amigadave
    Posts: 2795 from 2006/3/21
    From: Northern Calif...
    Quote:

    jacadcaps wrote:
    Quote:

    amigadave wrote:
    Is there any part of the work needed to upgrade Odyssey to a more modern version that can be done by other programmers, to help lighten the workload you are attempting to complete?


    Yes there is. Porting this stuff is not just modifying WebKit components. It's also bringing our SDK up to speed - mostly related to making sure our compilers have all the necessary C++ stuff enabled and working.

    Making slow but steady progress on WTF. I've rewritten all of Fab's memory allocation routines over the weekend.


    I guess I should have asked if you have contacted any of the other MorphOS Dev. Team members, to ask them if they would be willing to help you with the workload you are attempting to complete alone, or if any of our few remaining non-MorphOS Dev. Team member, MorphOS programmers could be asked to help you with this project?

    I wish I knew more about programming, and had experience with C/C++, which I assume is the language you are probably using for most, or all of the work you are doing to improve the Odyssey code.
    MorphOS - The best Next Gen Amiga choice.
  • »02.04.19 - 01:38
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  • Jim
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    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    Quote:

    amigadave wrote:
    Quote:

    jacadcaps wrote:
    Quote:

    amigadave wrote:
    Is there any part of the work needed to upgrade Odyssey to a more modern version that can be done by other programmers, to help lighten the workload you are attempting to complete?


    Yes there is. Porting this stuff is not just modifying WebKit components. It's also bringing our SDK up to speed - mostly related to making sure our compilers have all the necessary C++ stuff enabled and working.

    Making slow but steady progress on WTF. I've rewritten all of Fab's memory allocation routines over the weekend.


    I guess I should have asked if you have contacted any of the other MorphOS Dev. Team members, to ask them if they would be willing to help you with the workload you are attempting to complete alone, or if any of our few remaining non-MorphOS Dev. Team member, MorphOS programmers could be asked to help you with this project?

    I wish I knew more about programming, and had experience with C/C++, which I assume is the language you are probably using for most, or all of the work you are doing to improve the Odyssey code.


    Great news, eh David? I'm not sure how much work Mark has completed on his JIT project, but hopefully all this can get merged together.
    Frankly, web browsing is one of the primary tasks I use my computers for.
    A good word processor and a decent web browser would suffice for about 90% of my computing needs.
    "Never attribute to malice what can more readily explained by incompetence"
  • »02.04.19 - 11:57
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  • Cocoon
    Cocoon
    MorphOSUser
    Posts: 44 from 2012/5/2
    Hmmm....I have the feeling and I could be wrong here...correct me if I am wrong....but....

    jim's 90% of his computing needs are word processing and web browsing.
  • »03.04.19 - 14:09
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