Help Development for Adventure game for AOS, MOS and AROS: "
  • Order of the Butterfly
    Order of the Butterfly
    Raf_MegaByte
    Posts: 430 from 2004/10/10
    From: Nella grande r...
    Mr. Stefano "Muad-Dib" Buonocore is an italian graphician, and High-School Teacher of Arts who has a passion for Amiga, and some years ago he realized on his A1200 a complete project of an Adventure Game for it...

    Copertina%202%20effetti%20e%20scritta.jpg

    Game is all ready regarding animations (1500 frames), 50 graphic locations, 60 characters, full dialogues (in comic ballons), and a complete flow chart.

    IT IS ALL READY!

    There is also an old demo available realized by a software house, who wanted to realize it in JAVA.

    Here is the site:

    http://amigade.altervista.org/

    (As long as I see, and from the documents I spotted, it seems to me a parody of "Twin Peaks" TV serial)

    But Mr. Buonocore is not a programmer, so he couldn't join all the data he created, in a complete running game program.

    He spended many years trying someone to publish his game, and various software houses were really interested in this project, but major part of where not interested in Amiga development anymore, and others want to overcome the copyrights of Mr. Buonocore...

    Then he dropped the dream of realizing this game on various platforms including Amiga, and focused to sell it to software houses which realize games for PC market only, console market, and Java market for smartphones with embedded Java.

    (I knew voices here in Italy that he also lost some other years being courtened from promises of Bill McEwen who wanted this game on AmigaAnywhere, but BME never ended with serious contract, neither serious development issue facilities)...

    Now at least Buonocore found a serious software house who bought the Copyrights to port this game on Nintendo DS.

    We wish him all the best...

    Fortunately for Amiga users, Mr. Buonocore wisely keep for himself the Copyrights for any Amiga related portings, so he search good talented developers and translators who could help him in releasing at least this game on the platform in which it was born and coinceived, Amiga!

    Here is the link to his public request he made on the pages of italian Amiga forum site AmigaPage.it:

    http://www.amigapage.it/index.php?op=v&pl=forum&id=F022008-1-4&page=0

    So... Are there any volunteers to help Mr. Buonocore to realize an engine and loaders, and parser, and some good music?

    He desire to port this game on all Amiga platforms:

    Amiga Classic

    AmigaOS 4.0

    MorphOS

    AROS

    Thank you, for your kind attention!

    [ Edited by Raf_MegaByte on 2008/2/13 8:25 ]
    Bill Gates "Think!", Steve Jobs: "Think different!" So... Let these guy continue blabbering thinking and enjoy computing! We are on Amiga!
  • »13.02.08 - 06:46
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    With SDL it could work on all of them, and many other platforms aswell.
  • »13.02.08 - 10:45
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  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Velcro_SP
    Posts: 929 from 2003/7/13
    From: Universe
    |||

    [ Edited by Velcro_SP 06.08.2011 - 11:30 ]
    Pegasos2 G3, 512 megs RAM
  • »13.02.08 - 10:56
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