MorphOS Developer
Posts: 619 from 2005/8/27
From: the land with ...
Quote:
Unfortunately morphos doesn't support charsets...
Ofcourse MorphOS supports charsets, even AOS3.x does, that is, only by using the bullet engine (ttf/ft2), bitmap fonts are naturally locked into a specific charset...
If you access these engines directly you can get any unicode glyph you want (provided the font has it), diskfont however will only load 256 glyphs, defaulting to the latin1 charset, however you can change this behaviour by filling the ttfcodepage/ftcodepage envvar with the appropriate codepage array, and it'll default to that when extracting glyphs from these engines.
Quote:
Diskfont in morphos is also from 8 bit systems...
No clue what that's supposed to mean even. :P
- CISC