Paladin of the Pegasos
Posts: 1193 from 2003/2/24
From: Helsinki, Finland
As you probably noticed, I've already released the first public beta (see morphzone downloads)
Currently I'm doing quite big modifications on how the models are loaded & drawn, and that should speed up loading a LOT and lower memory requirements considerably (The biggest model I tried with the current version needed over 100 megs of memory!)
Those modifications should make it more easy to (finally) add support for .mpd format, which seems to be quite widely used nowadays (much more than ldraw .dat format)
After that probably some work on the user interface (asl filerequester, for example)
(the current version was also used on "Virtual reality technics" school course, and I had to try to maintain compatibility with other platforms, even if I did the demonstration on my Pegasos 2. That's why it doesn't yet have much any "MorphOS specific" features other than setting the task priority)
And after that...
How many of you would like to see a ldraw model editor perhaps?