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And if a program doesn't benefit from enhanced mode effects, you can run them on non-enhanced screens and save some graphics memory by that. Non-enhanced screens also scroll their contents little quicker, so OWB etc can benefit that. But otherwise I usually keep screens in the same resolution and depth, unless some legacy program requires 8bit modes.
Thanks for the info - as I'm testing MorphOS on a Powerbook DLSD I like to squeeze out every bit of efficiency that I can.