• Caterpillar
    Caterpillar
    Posts: 27 from 2019/10/6
    Although I remember the notion of screens from the Amiga, how do they effect performance under MorphOS? It would makes sense a lower colour depth would use less VRAM but regarding resolution is that the same or does the OS still process the pixel doubling?
    For example, if I played a 360P video in a 24bit, 640 X 480 screen would that use less cycles than in the native monitor resolution?
  • »15.10.19 - 17:36
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